Unreal as any, the contestants are miniaturized and the battles are staged in what was once an ordinary kitchen. Now facing tremendous distances just to cross from one side of a countertop to another, you have to face your foes amongst the daily dishes.
I created this map pack because I feel the quality of "giant maps" available to the Unreal Tournament community overall needs help, and also as a challenge to my game creation skills. Players in the community are often in two solid camps in regards to these giant maps -- either they love them or they hate them. I think the reason people hate, or at the very least, dislike them is because most of them use very poor visuals and are literally based off of some completel-real bedroom, bathroom, or some other room in a house. These kinds of maps often appear amateurish and the large, wide-open areas completely destroy the fun factor. Therefore, I took my time, creating many new staticmeshes and completely new textures, planning things out so that gameplay would feel balanced, yet original in layout. This collection places inches-tall players in various places around a kitchen, ranging from the entire countertop, to the basin of the sink, even hopping outside into a windowsill flowerbox.
The cupboards, chair, faucet, pot, and pan come from mr-cad.com. Almost every other static mesh you see was hand-modeled by myself after that, including manually re-creating all of the textures.
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %%%%%%--- General Information ---%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% Title : SinkPack2004 Version : 1.0 Release Date : 11.22.04 Filename : SinkPack2004.zip Author(s) : Dan "Winkyboy" Overlander Email Address : [email protected] website : http://www.winkyboy.com/ Other levels by author : UT2004 ONS-Combat2600 UT99 CTF-FortifiedJets BLC-RattlesnakeBend CTF-Route66 BLC-Cave-in BLC-Anasazi BL-MesaVerde CTF-TeamEffort CTF-KitchenSink %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %%%%%%--- Play Information ---%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% Game : Unreal Tournament 2004, patch 3323 with ECE Bonus Pack Level Name : ONS-SPAC-Countertop Single Player : bots supported Custom Static Meshes : Yes Custom Textures : Yes Custom Animations : No Custom Sounds : Yes Custom Music : No Custom UnrealScript : No Recommended players : 16 to 20 Game : Unreal Tournament 2004, patch 3323 Level Name : DM-SPAC-Basin Single Player : bots supported Custom Static Meshes : Yes Custom Textures : Yes Custom Animations : No Custom Sounds : No Custom Music : No Custom UnrealScript : No Recommended players : 4 to 12 Game : Unreal Tournament 2004, patch 3323 Level Name : CTF-SPAC-Basin Single Player : bots supported Custom Static Meshes : Yes Custom Textures : Yes Custom Animations : No Custom Sounds : No Custom Music : No Custom UnrealScript : No Recommended players : 4 to 12 Game : Unreal Tournament 2004, patch 3323 Level Name : DOM-SPAC-Dishes Single Player : bots supported Custom Static Meshes : Yes Custom Textures : Yes Custom Animations : No Custom Sounds : No Custom Music : No Custom UnrealScript : Yes Recommended players : 4 to 10 Game : Unreal Tournament 2004, patch 3323 Level Name : BR-SPAC-Flowerbox Single Player : bots supported Custom Static Meshes : Yes Custom Textures : Yes Custom Animations : No Custom Sounds : No Custom Music : No Custom UnrealScript : No Recommended players : 6 to 10 Game : Unreal Tournament 2004, patch 3323 Level Name : CTF-SPAC-Flowerbox Single Player : bots supported Custom Static Meshes : Yes Custom Textures : Yes Custom Animations : No Custom Sounds : No Custom Music : No Custom UnrealScript : No Recommended players : 6 to 10 Game : Unreal Tournament 2004, patch 3323 Level Name : VCTF-SPAC-Stove Single Player : bots supported Custom Static Meshes : Yes Custom Textures : Yes Custom Animations : No Custom Sounds : Yes Custom Music : No Custom UnrealScript : No Recommended players : 6 to 16 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %%%%%%--- Comments, etc. ---%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% Unreal as any, the contestants are miniaturized and the battles are staged in what was once an ordinary kitchen. Now facing tremendous distances just to cross from one side of a countertop to another, you have to face your foes amongst the daily dishes. I created this map pack because I feel the quality of "giant maps" available to the Unreal Tournament community overall needs help, and also as a challenge to my game creation skills. Players in the community are often in two solid camps in regards to these giant maps -- either they love them or they hate them. I think the reason people hate, or at the very least, dislike them is because most of them use very poor visuals and are literally based off of some completel-real bedroom, bathroom, or some other room in a house. These kinds of maps often appear amateurish and the large, wide-open areas completely destroy the fun factor. Therefore, I took my time, creating many new staticmeshes and completely new textures, planning things out so that gameplay would feel balanced, yet original in layout. This collection places inches-tall players in various places around a kitchen, ranging from the entire countertop, to the basin of the sink, even hopping outside into a windowsill flowerbox. The cupboards, chair, faucet, pot, and pan come from mr-cad.com. Almost every other static mesh you see was hand-modeled by myself after that, including manually re-creating all of the textures. %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %%%%%%--- Installation ---%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% Unzip the package into your root UT2004 installation folder. The zip file contains directories which will copy the files to their proper places. %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %%%%%%--- Credits ---%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% Permission to use BootsOfJumping mutator has been implicitly obtained from http://come.to/MrEvil (Miles Asvachin) Custom staticmeshes for the cupboards, chair, faucet, (silver) pot, and frying pan come from http://www.mr-cad.com/ Thanks for testing and comments to: Gusher/Prefablab (This guy has helped me with too many things to list! But THANKS, Gusher!) http://www.planetunreal.com/prefablab/ http://www.planetunreal.com/lawdogs/ http://www.planetunreal.com/prefablab/UnrealRuntime/ ShAdY2882, Abednego, Finny, Practice Target, 19eternal, Fragger, Wienerdog, Gigglepuss, MrClutch, CaptainInsaino, Medic36, Matthew (Testing and ideas) meatpopsicle (comments & sound ideas) http://www.reelhistory.org/ The Crew at UTFORUMS.com for their extensive testing! http://www.utforums.com/ FizzyRB (you helped improve the textures) CaTdAeMoN and Fecal Marmaset (sending me reading about bot path info) Yourself (music track suggestion) DaJMasta (comments for pathing and textures, and great help from your water/assault tutorials) http://www.freewebs.com/yo_daddy/index.htm AngelMapper (Great tutorials. Thanks!) http://www.angelmapper.com/ %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %%%%%%--- Copyright / Permissions ---%%%%%%%%%%%%%%%%%%%%%%%%%%%% %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% These levels and supporting files, unless noted under "Credits", are copyright Dan Overlander, 2004 Authors may use this level as a base to build additional levels only with author's permission. You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any other electronic medium that is sold for money without explicit permission obtained through www.winkyboy.com! This pack contains certain copyrighted materials whose usage permission may not be implicitly transferred. You MAY distribute this level through any electronic network (internet, FIDO, local BBS etc.), provided you include this file and leave the archive intact.
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