Slave Master

"Slave Master is a free-for-all gametype, like Deathmatch. When a player is killed, they respawn as their killer's slave. Slaves have a g...

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"Slave Master is a free-for-all gametype, like Deathmatch. When a player is killed, they respawn as their killer's slave. Slaves have a ghost-like appearance and cannot receive nor deal damage. When a slave picks up items, they are given to his master and the slave earns "favor." If a slave can earn 100 favor, he has "earned his freedom" and respawns as a player again. Another way for a slave to earn favor is by "tagging" enemy masters. Slaves can shoot a tagging orb by pressing primary fire. Once a player has been tagged, the slave's master can easily see the location of the tagged player.

The objective is to enslave every other player in the match."

This makes want to play deathmatch now! One battle can last a long time. (>^_^)>

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OLSlave - Slave Master
version 1.00
June 5, 2004

by Greg "Overload" Laabs

Overload@planetunreal.com
http://www.apartment167.com

If you find any bugs, have suggestions, or any comments at all, please
do so in my Slave Master forums at the following URL:
http://www.apartment167.com/modules.php?name=Forums&file=viewforum&f=19

*******
*ABOUT*
*******

Slave Master is a free-for-all gametype, like Deathmatch. When a player
is killed, they respawn as their killer's slave. Slaves have a ghost-like
appearance and cannot receive nor deal damage. When a slave picks up
items, they are given to his master and the slave earns "favor." If a
slave can earn 100 favor, he has "earned his freedom" and respawns as a
player again. Another way for a slave to earn favor is by "tagging" enemy
masters. Slaves can shoot a tagging orb by pressing primary fire. Once a
player has been tagged, the slave's master can easily see the location of
the tagged player.

The objective is to enslave every other player in the match.


ChangeLog:

1.00
+ First release!


**************
*INSTALLATION*
**************

Unzip the contents of OLSlave10.zip into your UT2004 directory. It
will place the files in the proper locations.

Open up your UT2004.ini file and add the following to the[Engine.GameEngine]
section:

ServerPackages=OLSlave

To play Slave Master, fire up UT2004, go to instant action or host game,
then choose Slave Master from the list of gametypes.

Refer to the dedicated server section below for information on running a
Slave Master server.


*****************
*SLAVEMASTER HUD*
*****************

There are a few extra things to understand on the slavemaster HUD:

When you are a master, the score indicator in the top left (below the clock)
can be read as follows:
* The big number on the right represents the number of slaves you control.
* The small number in the top left represents the number of other masters in
  the game.
* The small number in the bottom left represents the number of slaves not under
  your control.
  
When you are a slave, the score indicator in the top left is replaced with an
indicator showing how much favor you have accumulated.


******************
*DEDICATED SERVER*
******************

To run a dedicated server, add ?Game=OLSlave.OLSlaveGame to the commandline of
your server. (And don't forget to add ServerPackages=OLSlave in your server's
ini file.)

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Greg 'Overload' Laabs


50 XP


Registered 18th July 2004

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