Looks to be a weapon conversion mod. I am not totally sure. I don't feel like trying it out, lol. If someone downloads it and finds out what it is, leave a comment.
Stratus, where Nothing is Sacred... v1.2.4 UT2004 Modification Website http://www.games-c.pwp.blueyonder.co.uk/stratus/news.htm Contact firstname.lastname@example.org Team Members: Skeedish (Mod Leader) PartySam (Co-Leader) Hilikus (Modeller) Pierre-Simon (Modeller) EvilMonkey (Skinner) Kryptic (Music Artist) Grekster (Web) Concept art by Andy Screen GFX by sLAzer Please note that although this version does not contain weapon models, skins, music or anything else, the next version WILL DEFINATELY CONTAIN ALL THIS. -------------- Installation -------------- Stratus v1.2.4 requires the UT2004 patch 3270 or later to run Extract all files to your \UT2004 directory, or their relevant folders in the \UT2004 directory For Multiplayer installation, all players should add the following line to their ut2004.ini file located in the \UT2004\System folder Find the 'heading' where it says [Engine.GameEngine] (it should be near the top), and scroll down to the bottom of the list where it says 'ServerPackages=' and add the line ServerPackages=Stratus --------- To Play --------- Open UT2004 -> Instant Action -> DeathMatch -> Select 'Stratus' from the mutators list and Play! --------- Weapons --------- A small Note: It is possible to get headshots with all the 'bullet' weapons, but not all of them will register a headshot if the target is at full health. <RM-36> Primary Fire: Rapid Automatic Secondary Fire: Riot Control Disc <GII> Primary Fire: Medium Automatic Secondary Fire: 'Gangsta' style pinpillin' (Rapid Automatic) Notes: Can have akimbo, but due to stress on the bearer alt-fire is limited to one weapon. <Nax 350> Primary Fire: Sluggish Automatic (accurate) Secondary Fire: Rapid Automatic (inaccurate) Notes: Armour Piercing Rounds | see 'GII' <Mossburg> Primary Fire: Low Range Buckshot Secondary Fire: Compressed buckshot rounds (heavier = slower velocity) explodes on contact due to internal pressure caused <J24> Primary Fire: Rapid Automatic Secondary Fire: Scope Notes: Initial fire is accurate but prolonged fire time is not recommended <CSA-45> Primary Fire: Medium Automatic Secondary Fire: Fragmentation Grenade Notes: Armour Piercing Rounds <K351> Primary Fire: Nail Grenade (strictly anti-personnel) Secondary Fire: Fragmentation Grenade (strictly anti-vehicular) <Ibin T80> Primary Fire: Bolt-Action Rounds Secondary Fire: Scope Notes: Fires experimental compacted rounds, creates a trail of vapour, explodes on contact ------ Maps ------ DM-TrainBypass 4-8 players A medium Sized map, full of debris and destruction. Contains all Stratus Weaponry. Note There are numerous hazards on the map, including blazing fires and hazardous water oh...and an albatross ------- Fixes ------- Since this is our first release for UT2K4, and little code has been carried over from 2K3, what has changed since 2K3 is partially irrelevant, so we have chosen to ignore it. Please note that the mod does not work with the Onslaught and/or Assault gametypes (due to weapon cache spawning complications) -------------- Thanks to... -------------- *Moddb.com *Modnmod.com *xplaygames.com *Shrimp (For helping with a few areas of code) ------------------------------ Proudly South African [I just had to put that in :P] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - All Stratus content is copyright (c) the Stratus Team 2004
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