Third Helix Gem Feeder

Gem Feeder is a gametype modification for Unreal Tournament 2004. Two teams compete for control of several gems (usually three). When all th...

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Gem Feeder is a gametype modification for Unreal Tournament 2004. Two teams compete for control of several gems (usually three). When all the gems are brought to your base, your team scores a point. It sounds like a cross between CTF and Bombing Run, but it's certainly not that simple.

Gem Feeder is a wild and chaotic game that requires focus and teamwork to win. It's great teamplay and includes full bot support. An in-game editor even allows you to convert any map over to Gem Feeder in a matter of minutes, perfect for trying out crazy new custom maps!

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    *  Altar emitters spawn client side
    * Various effects (ABOMBS, GEM SHATTERS, WEE!!) now spawned client side
    * Gem glow effect syncs up properly online!
    * Fixed abomb disarmer exploit
    * Phantom "Press USE to swap with this gem/abomb" messages exorcised
    * EditorGame now replicates gem counts to clients when playing online (HUD updates properly)
    * Gems now take damage from lava etc
    * Fixes for various wonky ABomb effects
    * Fixed several sources of Accessed None log spam
    * Package was "conformed" so that original clients can still connect to servers that are running this fix.

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Third Helix


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Registered 12th April 2006

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