Unreal: Annihilation 2K4 source

Here is the source code package for the last version of Unreal: Annihilation, along with the texture files needed in order to successfully c...

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Here is the source code package for the last version of Unreal: Annihilation, along with the texture files needed in order to successfully compile the program.

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Download 'annihilation2k4_src_408.zip' (790KB)

Readme
================================================
                Unreal Annihilation 2004 Readme.
================================================

Developed by	: Team Unreal Annihilation
Version         : Beta 1.1

================================================
                        Table of Contents
================================================

  1  How to install
     
     1.1  Installation
     1.2  Setup

  2  How to play
     
     2.1  Finding Unreal Annihilation
     2.2  Starting solo a game
     2.3  Starting a dedicated server
     2.4  Joining a multiplayer game

  3  Keyboard commands

  4  Troubleshooting
   
     4.1  Crashes, bugs, errors
     4.2  Help on Mac and Linux

  5  Workers

     5.1  Team Members
     5.2  Contributers

  6  Thanks to

  7  Legal Notes

     7.1  Distribution
     7.2  Disclaimer


================================================
 1 How to install
================================================

1.1 Installation
----------------
If you have the Zip, Rar or any other archived version, extract the contents 
to the UT2004 directory. Make sure to extract with paths.

If you have the UMOD version, run the exe and the installation wizard should 
guide you through.


1.2 Setup
---------
Enter your UT2004 directory
Enter the folder 'System'
Right-click on the UT2004.exe and choose 'Create shortcut'
Right-click on the shortcut and click on 'Properties'
In the field 'Target:' change the path to:

..\UT2004\System\UT2004.exe -Mod=Annihilation2k4

----
i.e.
If your installation was at the default installation location of: 
C:\UT2004\System\UT2004.exe

The shortcut would be changed to:
C:\UT2004\System\UT2004.exe -Mod=Annihilation2k4
----

Run this shortcut to play Unreal Annihilation


================================================
 2 How to play
================================================

2.1 Finding Unreal Annihilation
-------------------------------
Currently the UA2004 menu is not implemented. When you run Unreal Annihilation 
you will reach the default UT2004 menu. You can access Unreal Annihilation in 
the 'Gametype' menu under the section 'Custom Game Type'


2.2 Starting solo a game
------------------------
Go to Instant Action from the main menu
Choose Unreal Annihilation as gametype
Choose map you wish to play on
Press 'Play'
Once map is running click the mouse and wait until the team colour option 
displays

NOTE: There is no single player game in the form of missions or A.I 
skirmishes. This is just to see the game run and move about.


2.3 Starting a dedicated server
-------------------------------
Go to the directory ..\UT2004\annihilation2k4\System
Run 'UA Server.bat'


2.4 Joining a multiplayer game
------------------------------
From the main menu open the console by pressing the ' key
type: 

open <IP ADDRESS OF THE SERVER HERE>

Replacing <IP ADDRESS OF THE SERVER HERE> with the servers IP

----
i.e.
If the servers address is 123.456.789.000 you would type:
open 123.456.789.000
----

Unfortunetly this is the method that must be used until we resolve some bugs.


================================================
 3 Keyboard commands
================================================

[          = Raise the camera
]          = Lower the camera
Home       = Toggle displaying health bars (on non-selected units)
Shift      = Queue the next command
CTRL + #   = Set the selected units to that group number
#          = Select the units of that group number

Commands are currently only changeable through editing your 
Annihilation2k4User.ini file

================================================
 4 Troubleshooting
================================================

4.1 Crashes, bugs, errors
-------------------------
If you find any of these, please report them to this thread:
http://ua.tauniverse.com/forums/board.php?boardid=66

We have included the source of our mod for people to view (not to steal), if 
you think you can provide a fix for a bug using this, please show us here:
http://ua.tauniverse.com/forums/board.php?boardid=50

-Air units don't really work
-Water units do NOT work
-Weapons don't work on structures
-Animations are messed up somewhat
-Repair doesn't work
-On-Line play may be a bit choppy depending on your connection and the speed 
of the server, and not working completely right (small gliches)
-Totally untested with more than 2 people playing
-Unit AI is dumb and blind. They will not attack on site, you have to 
explicitly tell them to attack, however...
-Turrets DO work, somewhat, so defend your base well.

In a future version it will be more playable, bear with us.


4.2 Help on Mac and Linux
-------------------------
Currently there is none. 
If you can contribute how to install/run/play this on Linux or Mac, please 
post it here:
http://ua.tauniverse.com/forums/board.php?boardid=50


================================================
 5 Workers
================================================

5.1 Team Members
----------------
Christopher 'FireSlash' Kadar - Team leader, webmaster, renaissance man

Michael 'MBisME' Burke - PR i.e He looks nice

James 'JamesKilton' Kilton - Lead coder

Martin 'Killer' Scheer - Coder

Bjørn - QA and streamlining of development process

RGD2 - AWOL coder

John 'Lupin[lvl]' Loving - Lead modeler

Fluid - Modeler

EvilMonkey - Skinner

NineInchNeil - Animator

Gibbz - Animator

JonAzz - Mapper

Wallace - Inactive mapper

Nicholas &quot;Cynix&quot; Tasker - Musician


5.2 Contributers
----------------
Qwertys - thanks for all the bug fixing
DJ Arcas
Sir_Brizz
Czar{BSS}
avn5000
Forsaken
PhantomBlast
Stealth470
Mjr_Hurtz


================================================
 6 Thanks to
================================================

Chris Taylor - Because Total Annihilation is so much fun.
Gas Powered Games - For showing support.
Epic and DE - For making such an awesome game.
Atari/Infogrames - For not sueing us. (yet)
The people in #unrealscript on ETG - For helping us with my constant n00bish 
questions.
The community - Because you guys rock.


================================================
 7 Legal Notes
================================================

7.1 Distribution
----------------
You may distribute and/or modify this modification under the terms of the Open 
Unreal Mod License. See copying.txt for details. Failure to comply will result 
in either us getting bitchy, or perhaps a lawsuit. You have been warned.

If you are mirroring the file, please email the link to your server to 
Fireslash (fireslash@beyondunreal.com) along with your email address, so we 
can keep a list.


7.2 Disclaimer
--------------
We (meaning all contributers and team members) are NOT responsible for 
ANYTHING this modification may do to you, your PC, or anything else. By using 
it you agree to this. Now that being said, I don't think its going to melt 
your processor, but in the odd event that it does, tough cookies, its not our 
problem.

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Fireslash Development Team


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Registered 18th January 2006

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