UT2004 v3354 BETA Patch

This Patch fixes a few things. It is not final release, but you will have no problems playing the game at all. Fully compatible with all UT2...

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This Patch fixes a few things. It is not final release, but you will have no problems playing the game at all. Fully compatible with all UT2004 Servers.

see some of the changes below.

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Readme
General Gameplay:

- Fixed stuttering/snagging/sinking into static meshes in some places on clients in net games
- Improved getting out of water
- Fixed FaceClassic teleporter exploit
- The Cicada hud indicators should now show up in all game modes.
- Fixed SPMA causing damage at world origin.

Networking:
- Server performance improvements
- Cheating detection improvements, with shorter time for master server band detection
- Integration of UTAN bans with UT2004 master server. Admins can opt out by adding bIgnoreUTANBans=true to [IpDrv.MasterServerUplink]
- Fixed potential garbage collection crash when changing levels during network games
- Improved caching of server data for when you can't connect to the master server.
- UTV updated (netspeed fix).
- Better Client->Server->MS Error Messages

Engine:
- Improved level loading speed, especially on network clients
- Fixed calling SetBase(NULL) on all attached actors when an actor is destroyed

Editor:
- Fix for importing static meshes

Menus:
- Model select page now properly selects the current char when you open it.
- Updated Korean localization

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Epic Games


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Epic Games Inc., based in Raleigh , NC and established in 1991, is a developer of cutting-edge computer and video games. The company is best known as the creator of hit PC 3D action games Unreal a...


Registered 14th September 2002

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