VCTF-Dinora][

Woah! Awesome detail and atmospheric mappage!!!

ONS to VCTF conversion.

This is a must have for any VCTF players hard drive. Bots pla...

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File Description

Woah! Awesome detail and atmospheric mappage!!!

ONS to VCTF conversion.

This is a must have for any VCTF players hard drive. Bots play the map well and it is easy to get around once you figure out the little tricks:)

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Download 'vctfdinora2.zip' (12.81MB)

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Readme
ReadMe for VCTF-Dinora-][ for Unreal Tournament 2k4
---------------------------------------------------

               Title: VCTF-Dinora][
            Filename: VCTF-Dinora][
              Author: Sjoerd "Hourences" De Jong - converted by +eg+
       eMail Address: Hourences@planetunreal.com - evergreen@vehiclectf.com
         Website URL: http://www.planetunreal.com/phalanx/  -  http://www.vehiclectf.com/
        Release Date: 1/24/04
         Last Update: 
             Version: 1.0

Credits:
Thanks to Hourences for allowing me to convert this map.

Other levels by author:


============================================================
Play Information
----------------

                Game: Unreal Tournament 2k4
          Level Name: VCTF-Dinora-][
           Game Type: VCTF
            Botmatch: Yes
       Single Player: Yes
            Teamplay: Yes
        New Textures: No
          New Sounds: No
           New Music: No
        New Mutators: No
                Mods: 

============================================================
Construction
------------

                Base: 
          Build Time: ~ 4 hours to convert
   Ideal Playercount: 12
      Editor(s) Used: UED
          Known Bugs: 

============================================================
Installation
------------
Unzip VCTF-Dinora-BE.
Store the *.unr or *.ut2 file in your Maps\ directory along with the others 
(see guide below), then either doubleclick on it, or type open VCTF-Dinora-BE in 
the console, or select the Map in a Botmatch or an Internet game.

Guide:
*.unr and *.ut2 files go in Maps\
*.utx files go in Textures\
*.umx and *.ogg files go in Music\
*.uax files go in Sounds\
*.u, *.int, and *.ini files go in System\
*.usx files go in staticmeshes\
*.ukx files go in animations\
*.ka  files go in karma\
*.upx files go in prefabs\

============================================================
Extended Description
--------------------



============================================================
Author's Notes
--------------

Conversion:

Removed nodes, cores, replaced with flags.  Added jump pads, deemer, adrenaline and changed vehicle placements.

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Registered 21st January 2005

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