Vehicle Overdrive

This is a very modified version of the VehicleOverride script originally written by Parser. This script allows you to use onslaught...

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File Description
This is a very modified version of the VehicleOverride script originally written by Parser. This script allows you to use onslaught and Assault vehicles/weapons/factories/etc. in any map of any gametype. In this version all the vehicle factories should be working just like they would in their native gametypes. Changes: 1) Assault Factories nolonger spawn within themselves. 2) Onslaught stationary weapons are always powered. 3) Onslaught Factories MaxVehicleCount is adhered to so you can limit the amount of vehicles present on your map at any one time.

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Download 'vehicleoverdrive_v01ut2k4.zip' (6KB)

Readme
08/19/2004
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VehicleOverdrive v0.1 by Nusen
For Unreal Tournament 2004
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This is a very modified version of the VehicleOverride script originally written by Parser. This script allows you to use onslaught and Assault vehicles/weapons/factories/etc. in any map of any gametype.  In this version all the vehicle factories should be working just like they would in their native gametypes.
Changes:
1) Assault Factories nolonger spawn within themselves.
2) Onslaught stationary weapons are always powered.
3) Onslaught Factories MaxVehicleCount is adhered to so you can limit the amount of vehicles present on your map at any one time.

Install:
Copy VehicleOverdrive.u to your UT2004\System directory. Open your map in UnrealEd. Open the class browser. Click on "File", select "Open Package...", and open VehicleOverdrive.u. Expand the class browser again one it refreshes, then find the VehicleOverdrive class and place it somewhere in your map.

Use:
Change the RespawnTime value in the properties sheet to let the script know how long you'd like to wait between respawns. I would recommend not setting this value too low. Setting it to low can cause some performance issues especially if you have alot of vehicles in your map. The value is in seconds, depending on the map I usually use around 30-120 seconds between respawns and usually upwards of 2 minutes if there are alot of vehicles factories.

Archive: VehicleOverdrive.zip
Contents: ReadMe.txt
	  VehicleOverdrive.uc - source
	  VehicleOverdrive.u - compiled
	  VehicleOverdrive.ut2 - sample

Big thanks goes to Parser fro writing the original!!!

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Nusen


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Registered 21st August 2004

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