Alone in his dark tower, an obscure Wizard is chanting some incomprehensible words. Mystic powers shimmers around his crystal sphere. A few more effort and the black gryphon will be summoned. Deathmatch map for 4-8 players.
================================================================ Title : Vertical Madness 2004 Version : 1.0 Release Date : 28/06/2005 Filename : Dm-VMadness2004.ut2 Author : Lorenzo 'Darkstar' Giorgieri Email Address : firstname.lastname@example.org HomePage : www.unrealgrevement.org/darkstar http://www.unrealplayground.com/mapper.php?id=941 Levels by author : Unreal Tournament DM-ColosseumDL DM-EOB++ DM-VerticalMadness DM-GiBall : UT2003-4 DM-DangerousCurves2003 Credits: First of all I'd like to thanks my loved wife and my son for beeing so patient with me during the map creation! Thanks to all the mad members of the -(Clan-G)- who has inspired this madness. A special thanks to Analien for modelling the gryphon and thanks to UdoKuoio, eviL<3, Iron_Legend and all the players that tested and enjoy the map. A very special thanks to Krolizard for accurate testing and suggestion and thanks to BigBastard, Minifloppy and all the italian editing community for hints and support. ================================================================ --- Play Information --- Game : UT2004 Level Name : Vertical Madness 2004 Single Player : Botmatch Deathmatch : 4-8 players New Music : No New Sounds : Yes (unholy chant from a map pack of quake1) New Textures : Yes New StaticMeshes/Models : Yes NewUnrealScript : No Known bugs : None --- Construction --- Editor(s) used : UnrealEd 3.0 / Lightwave 8 / Photoshop 8.0 Construction Time : 8 month working only few hours a week Infos ----- Alone in his dark tower, an obscure Wizard is chanting some incomprehensible words. Mystic powers shimmers around his crystal sphere. A few more effort and the black gryphon will be summoned. Starting form the original idea of VMadness for UT99, the map is build on a symmetrical structure, with a central tower and a ring of walls. I have tried to give the best game experience enhancing the Z fight and giving the maximum vertical speed. I've create a set of texture and a series of static meshes inspired to the -(Clan-G)- original logo. Banners, emitters and some static meshes, can be removed changing 'world detail' settings to improve performances. Can you find how to summon the gryphon? Installation ------------ Unzip the .ut2 file into your UT2004/maps/ directory. Copyright / Permissions ----------------------- Authors may NOT use this level as a base to build additional levels. This map may NOT be modified in any way without the author's express, written permission. You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any other electronic medium that is sold for money without my explicit permission! This INCLUDES putting it on ftp.cdrom.com which have a tendancy to do just as such or any other major ftp that bundles cd-roms out of what they carry. You MAY distribute this level through any electronic network (internet, FIDO, local BBS etc.), provided you include this file and leave the archive intact.
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