DM-DG-NecrisIsland

Three years after the destructive Axon-Necris planetary wars ended with the defeat and slaying of Akasha, those remaining few survivors of t...

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Three years after the destructive Axon-Necris planetary wars ended with the defeat and slaying of Akasha, those remaining few survivors of the Necris hordes who escaped annihilation found refuge hiding in the outer planetoids of the Krejan Rings. The final Necris outpost on the isle of Nkgjaba (Necris Island in the human language) was the hot-spot for the few remaining Necris insurgents. The Axon top covert military ops, the Black Quell, were star-dropped onto the planetoid island to remove the alien threat. Here are your orders, soldier, ...

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Readme
Title: Necris Island
Platform: Unreal Tournament 3 PC
Requirements: UT3
Patch Level: 1.2 or later
Game Type: DeathMatch
Players: 8 to 24 (37 PlayerStarts)
Map Author: David 'DGUnreal' Green

Home Page: www.lilchips.com/dgunreal


Description:
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DM-DG-NecrisIsland

The high detail of this maps requires a higher level of computer system, recommend a DualCore, 2GB RAM, NVidia 8000 series or ATI X1950 or better.


Legal:
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We have spent a lot of time developing our maps, so please ask us permission before using any of the custom brushes, music, scripts, sounds, staticmeshes, textures, or other custom objects such as emitter and particle settings from our maps in your own works.
It is customary in the mapping community to give credit to the source of any custom resources that you use, so including us in the map's readme credits for any of our resources used is appreciated.

You have a license to freely download and play the maps from this web site or place them onto a public or private game server.  These maps are for personal use only, you may not sell, lease or rent these maps, including bundling them with other maps in files or on disk or CD-ROM without permission; you may not place any of these files for download on any other web site without permission; you may not create derivative works based on these maps without permission; you may not use or modify any custom meshes, music, scripts, sounds, textures included with the maps or any of the other included files for your own works without permission; you must include all files in the original package whenever you distribute the file; you may not remove or modify any copyright information in any of the files.

See the DGUnreal website for further Readme info.

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David 'DGUnreal' Green


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Registered 28th January 2006

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