(12) Snowflake Isle

This map was specifically designed for 2vs2vs2vs2vs2vs2 game play. The snowflake shape naturally lends itself to paired bases. Then, in the...

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This map was specifically designed for 2vs2vs2vs2vs2vs2 game play. The snowflake shape naturally lends itself to paired bases. Then, in the center of the map, I have set it up so that it lends itself towards paired expansions as well, allowing you to work very closely with your ally.

Games of 4vs4vs4 and 6vs6 work just fine as well. These allow larger teams, but keep the emphasis on working more closely with one member of that team.

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These frigid waters have shaped this Northrend isle into a chilly reminder of what element holds dominion here. Think twice before staking a clame. If your enemy doesn't find a way to kill you, the isle might...

Odd numbered team configurations are not reccomended as they will pair one member of the team with an enemy. However, as some players have pointed out, FFA games can present a much more exciting cut throat game. It's up to you what you're looking for.

UPDATE:

Aesthetics- I did a doodad overhaul which (hopefully) leaves this map not quite looking so bland.

Gold- Changed the starting gold mines to 15000 to prevent early drop outs.

Creeps- Placed creeps at the start positions.

Pathing- I have tried to fix the rush path. Let me know if you still run into problems with this.

Tavern- Fixed a tavern so that when the heroe spawns it is not stuck.

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Foolhardy


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Registered 13th March 2006

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