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This was originally Mrchak's map, but he stopped at v2; Karawasa was nice enough to pick up the torch and carry on the Tower Defense dream! They have been working in tandem to pump out Beta7, Beta8, Beta 9 Beta 10, & finally v3.0, which we now have here for you.
This is a custom Tower Defense game based on six basic elements: Fire, Earth, Light, Nature, Water, and Darkness. Elements can combine to create hybrid towers with special abilities. There are 15 Dual-Element Towers and 20 Triple-Element Towers. To add to the replay ability, there are multiple difficulty settings, the option of playing with elemental heroes, and choosing from a variety of different victory conditions. See if you can survive 60 waves of creeps running though your onslaught of elements!
Once the game started, you are allowed to choose for the game difficulty. Each difficulty has a unique setting. There are 5 levels of difficulty: Very Easy, Easy, Normal, Hard & Very Hard.
Depending on your difficulty level, more or less creeps spawn each round. If they leak they walk around again with their current health. After any player has defeated all of the creeps in his area the next round will begin for all players.
Some of the changes included in this version are:
Steam towers fixed
Gold Aura Fixed
No picking gold loss fixed
Refer to the readme for the complete list and more information.
I'm sure you will be happy to know that I released Element TD 3.0, Here is the changelog and map: -Terrain cleaned up -Sun Towers buffed -Tower Query Fixed -Poison nerfed -Steam towers fixed -Gold Aura Fixed -Bounty of creeps now displayed -Interest cap at 20 now sr/ar -Hero/Race commands in -Firelord fixed -No picking gold loss fixed -Ronald Counter implemented -Tornado automove removed
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