Archery Tactics

This map has the same concept than the official made by FrogCraft and WGF-Runespoon. At the begin every one got 1 archer who are in level 2,...

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This map has the same concept than the official made by FrogCraft and WGF-Runespoon. At the begin every one got 1 archer who are in level 2, with the ability to shoot(to kill ennemy's archer), and localisation(to see where is the ennemy). Everyone vote at the begin to determine how many minute left before the end of the game, at the end of the timer, team who got the more kill win. Red and Green players can upgrade the allied archer.

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Download 'archerytactics2v1.15.zip' (72KB)

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1.Installation intruction
Install the map on Download directory, like all the other unofficial map.

2.Description
This map has the same concept than the official made by FrogCraft and WGF-Runespoon.

At the begin every one got 1 archer who are in level 2, with the ability to shoot(to kill ennemy's archer), and localisation(to see where is the ennemy).
Everyone vote at the begin to determine how many minute left before the end of the game, at the end of the timer, team who got the more kill win. Red and Green players can upgrade the allied archer.

The difference with original version:
-Now the archer is an hero, who take 1 level per kill, and more if he kill another archer who have more experience. Every death, he lose 1 level.
-Smaller map to have less lag, and more action. Also the map got more decoration.
-Mana cookie has been removed, because hero can spend skillpoint to upgrade their mana and mana regeneration.
-The victory condition as a timer contrary to the number of kill, give the possibility to know how many time is left before the end of the game.
-Tri-shoot has been remplaced by mana burn, because the gameplay on this version is faster and shoot's ability at lvl 4 got only 3 seconds of cooldown. And the mana is more important on this version.
-Added the double/triple kill support.
-Leaderboard can be minimised(multiboard), to get better visibility of the game.
-With the function '-bestlevel', or '-bestlvl', you can see the best level of each player.
-The sheep has been remplaced by all other animal added in 1.15.

On the shop you can buy:
-Staff of Teleportation, Boots of Speed, and item to see the sentry.
-Sentry, Flare, and Mechanical Critter.
-Lesser Clarity Potion, Clarity Potion, and Mana Stone.

The team can be upgraded by Red and Green:
-Ultravision (same as melee game)
-Improved spirituality; 2 levels (add definitively 1 mana, and 5% regeneration; add definitively 2 mana, and 10% regeneration)
-Sprint (set to maximum the archer's movement speed)
-Mana Burn (Burn 10 point of mana maximum)
-Blink (same as melee game)

The ability of the hero (can be upgraded with the level):
-Shoot: Range: 600 (add 100 per level);Cooldown: 5s (decrease 0.33s per level)
-Evasion: Cooldown: 20s, 1s invulnerability (more with higher level)
-Mana: Add 1-3-6-10 mana and +10%, 33%, 80%, 120% regeneration rate
-Localisation: like the original version (at the ultimate(when he is at lvl 9), archer can see the moving of the ennemy during 5 seconds).

Good playing :)

3.Developer name: Fox & Wakoo, website: http://w3map.fr.st/

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Fox & Wakoo


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Registered 8th March 2005

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