Here we have the latest and greatest release for all of the DoTA fans! Once again, improvements have been made to the incredibly popular 'DoTA Allstars' map, and we have it here, available to you! This version comes complete with a serious optimization and some bug fixes.
DotA stands for “Defense of the Ancients”, it's a free mod for Warcraft 3: The Frozen Throne. The purpose of the game is to defend your Ancient and try to destroy the opponents Ancient. The ancients are located deep in both bases, which are located at the top right and bottom left corners of the map. There are over 70 heroes that differ greatly in play style. Each of these heroes have been carefully designed so they are both balanced and unique.
This map is updated frequently, sometimes to add new heroes, fix bugs or to make a balance update. The strategies possible with DotA are pretty much endless, choosing the wrong item and hero combination can mean the difference between a win and a loss for your team. The gameplay in DotA Allstars can be classified as relatively fast because as the game progresses any small mistake you make can be fatal to the overall team.
Some of the fixes in this version include: Fixed Infernal duration typo on Rain of Chaos Fixed a typo in the Overgrowth damage Fixed First Blood being displayed in white if sp is on and observers are present Fixed bugs with Aegis on Meepo Fixed Echo Slam damage doing less than advertised (7 less) Fixed a bug with Shadowraze killing wards Fixed some minor control issues with Timewalk
Some gamemode enhancements: Added -om(onlymid) due to popular demand to disable creepspawn and tower vulnerability everywhere but middle Added -powerup and -neutrals to single player commands Added -nd (no death timer) and -lives xx (maximum lives) as optional commands after -dm is activated Siege units are now properly added to your -cs Weather commands are now user specific, so you can have rain while your ally has snow and the others have nothing
Some new items to look forward to are: Added new item -> Hood of Defiance Added new item -> Assault Cuirass Added new item -> Bloodstone Ancient Tango of Essifation -> Added buff icon Necronomicon -> Improved tooltip on level 3 Necronomicon Updated Buriza and Crystalis tooltips to list critical chance
Some Hero changes: SyllaBear -> When you summon Spirit Bear and it is already summoned, it no longer wastes the cooldown doing nothing, it errors properly Crystal Maiden -> Improved Brilliance Aura a bit Phantom Lancer -> Changed Spirit Lance projectile model Lord of Olympia -> Hero icon changed Ursa Warrior -> Enrage icon changed Centaur Warchief -> Changed Return from 60/30 melee/range to 50/50 Obsidian Destroyer -> Improved cast animation a little Tormented Soul -> Pulse Nova no longer triggers Essence Aura Shadow Fiend -> Reduced Shadowraze AOE Axe -> Lowered manacost and cooldown on Battle Hunger
DotA Allstars 6.42 changelog ==[Heroes]== * Centaur Warchief -> Changed Return from 60/30 melee/range to 50/50 * Obsidian Destroyer -> Improved cast animation a little * Tormented Soul -> Pulse Nova no longer triggers Essence Aura * Shadow Fiend -> Reduced Shadowraze AOE * Axe -> Lowered manacost and cooldown on Battle Hunger * Spectre -> Reduced area that is used to check if a hero is alone with Desolate * Sven -> Improved Toughness Aura * Phantom Assassin -> Improved Blink Strike range per level * Butcher -> Hook now properly interrupts channeling * Nerubian Weaver -> Watchers no longer have spell immunity * Geomancer -> Geomancer clones now gain 40% of any attribute bonuses the primary has * Crystal Maiden -> Fixed Brilliance Aura to properly stack with Ring of Basilius * Priestess of the Moon -> Slightly reduced collision area on Elune's Arrow * Magnataur -> Cooldown on Reverse Polarity no longer increases per level * Nerubian Assassin -> Slightly improved Mana Burn cast range at higher levels * Troll Warlord -> Level 4 Berserker Rage gives a little more movement speed * Bristleback -> Lowered movement speed by 5 and put a cap on how much Quill Spray can stack up to late game * Venomancer -> Plague Wards now give less gold and cost slightly less mana * SyllaBear -> When you summon Spirit Bear and it is already summoned, it no longer wastes the cooldown doing nothing, it errors properly * Crystal Maiden -> Improved Brilliance Aura a bit * Phantom Lancer -> Changed Spirit Lance projectile model * Lord of Olympia -> Hero icon changed * Ursa Warrior -> Enrage icon changed * Vengeful Spirit -> Added a visual effect to Netherswap * Lord of Olympia -> Added a new visual effect for Static Field * Juggernaut -> Added a new visual effect to Omnislash * Axe -> Added a new visual effect for when Culling Blade's deathblow activates (86864) * Bane Elemental -> Added a visual effect to Brain Sap * Spirit Bear -> Entangle doesn't work on roshan anymore * Keeper of the Light -> Liberated Souls and Ignis Fatuus will now show attack projectile * Dragon Knight -> Updated Elder Form tooltip to mention that it gives movement speed boost * Added new icons for Berserker Call, Conversion, Glaives of Wisdom, Detonate, Light Strike Array, Synergy (thx snork, Black_tan, K_Prime, Mihai, L()RK@N_15, Amadi and switch) * Axe -> Improved hero animation when casting Culling Blade ==[Items]== * Added new item -> Hood of Defiance * Added new item -> Assault Cuirass * Added new item -> Bloodstone (can be disassembled, heal inspired by topic (116735) * Satanic -> Active ability changed * Helm of Iron Will -> Increased hp regen to +3 (from +2) * Divine Rapier -> Now it can be manually dropped * Vladmir's Offering -> Bonus damage is an aura now(only on melee heroes, not creeps) * Battle Fury -> Cleave AOE from 200 to 225 * Mekansm -> Mekansm heal stack restriction can no longer be overridden by buckler * Ring of Basilius -> Ring of Basilius can be clicked to switch it back and forth between a version that has armor affecting creeps and one that doesn't * Eul's Scepter of Divinity -> Nerfed cooldown on Cyclone * Butterfly -> Butterfly from 25/25/25/25 to 30/30/30/30 and recipe from 1400 to 1800 * Necronomicon -> Lowered mana burn a bit * Bottle -> When bottle with rune expires due to time, it uses the rune instead of wasting it (122057) * Ancient Tango of Essifation -> Removed cooldown when buying tangos * Sentry and Observer wards -> Changed a bit * Reduced cooldown on buying all other items * Mjollnir -> Changed icon to the one suggested on the forums (102574) * Gem & Sentry Wards -> Improved tooltips for new players (118074) * Ancient Tango of Essifation -> Added buff icon * Necronomicon -> Improved tooltip on level 3 Necronomicon * Updated Buriza and Crystalis tooltips to list critical chance * Removed Lumber from recipes, now it does not list it as a requirement and gives you a proper error ==[Game Modes & Commmands]== * Adjusted starting gold in -rd to give you the same amount you'd have when the creeps come out in regular pick game (right now it is a little less than normal) * Enabled POTM/Warlock/Alchemist in -lm and Warlock in -rd * Added -om(onlymid) due to popular demand to disable creepspawn and tower vulnerability everywhere but middle * Added -powerup and -neutrals to single player commands * Added -nd (no death timer) and -lives xx (maximum lives) as optional commands after -dm is activated * Added a -fleshstr command for Pudge to view how much str you gained from the ability * Added -deathon/off (-don/off) that toggles on and off a new death timer to show you your respawn without needing to open the scoreboard * -cson now places the k/d in the multiboard title * -showdeny is enabled by default for observers * Siege units are now properly added to your -cs * Weather commands are now user specific, so you can have rain while your ally has snow and the others have nothing * Added an extra blank line before -ma output, to help readability when used near other commands ==[Map & Misc Changes/Fixes]== * Changed the way Aegis and Roshan work. Aegis is now a Roshan drop (a 1-charge ankh basically). You cannot create it manually. Roshan starts out weaker without melee return. He respawns stronger and bigger every 10 minutes * Added a new secret shop containing limited items (only stout and helm of iron will for now) to the top left and bottom right areas * Changed Range creep quantity upgrade from 60min to 45min. Siege follows this as well. Melee creeps quantity upgrade frequency changed to a few minutes sooner than usual * Implemented a sound for when creeps spawn for the first time (75198) * Chicken/Crow can no longer sell items (has been abused in long games to sell for money to buyback. The sellback price on recipes is only intended to be that high to help against misclicks) * Removed internal usage of lumber resource * Notification is sent when an observer leaves the game * Added a game timer in the top interface * Fog of War is removed when a team wins (111691) * Illusion from runes lasts a little longer now (40->60) * Removed internal usage of food resource * Added cooldown to neutral creep ability tooltips * When a player leaves, the leaver hero name is written after the player's name * Fixed Infernal duration typo on Rain of Chaos * Fixed a typo in the Overgrowth damage * Fixed First Blood being displayed in white if sp is on and observers are present * Fixed Observer Ward buff saying Sentry Ward (123887) * Fixed a bug in -sp that causes observer board to be removed * Fixed a typo on the number of targets on level 3 Forked Lightning * Fixed bugs with Aegis on Meepo * Fixed Echo Slam damage doing less than advertised (7 less) * Fixed a typo in level 3 Spirit Bear HP * Changed all Brilliance Aura values from percentages to numbers since it isn't really a percentage (it always worked like this, just the tooltips were misleading) * Fixed Treant and Druid sound set (79352) * Fixed a bug with Shadowraze killing wards * Fixed some minor control issues with Timewalk Thanks to all the beta testers
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