Oldest part of the ancient city, the Elder Town hosts great mysteries and in the cellar, dark creatures lurk, awaiting to strike foolish victims who travel their dens.
This map is a maze-like city, which is nice, however the gameplay is the strong point, for longer 1v1 games with diffrent tactics, it's a great map. The graveyard is one place that falls just short of perfect. The bats and creep choice (Ghost/wraith) were excellent.
This is a 2 player map for Warcraft 3 TFT. Please comment after you've played the map. Leave bugreports in comments aswell. Thanks. ¤Tiles fixed ¤Bandits in a dead-end removed ¤Gravestones fixed ¤Item drops fixed ¤Height fields fixed ¤Cleared out area in middle and added a Tavern ¤Added Waygates, near the graveyard to make gameplay more intense. ¤Replaced startlocation creeps with bandits/wizards instead of murlocs. Why I use startlocation creeps in a 1v1 map is because when there is fog of war, there is a creep camp on the enemy start location untill scouted. ¤All trees are now the same type. Storm-Hunter on the Web and snowyowl at Battle.net (Europe).
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