Eternal Guardians

Eternal Guardians is a map based upon the popular Aeon of strife style games with humans against the undead, there are several import...

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Eternal Guardians is a map based upon the popular Aeon of strife style games with humans against the undead, there are several important key features of this map that set it apart from others.

Daytime and nighttime bring more differences then just the obvious, there is a definate swing in balance when it turns between night and day, during night time the undead necromancers gain healing powers and lose it during the day, for the human priests, the opposite is true.

And how are you going to fund you Cyber-space battles? No need to worry, not only do you gain gold by fighting, but you also gain gold according to your level. Periodically you will gain some gold throughout the game.

There are plenty of custom abilities in this map, and not all are related to pure damage. Enjoy.

Refer to the readme for more information.

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Readme
Each hero has an innate ability and 5 hero abilities. Each hero ability has four levels. The maximum level for each hero is level 20. There are no passive abilities, and very few channelling spells, this makes the map faster paced and playing each hero requires full attention in battle.

To play the map, copy to your warcraft III\maps directory and play away!

To contact me, email rshc@bigfoot.com or simply contact me directly (my account name is Scourgey) on Northrend (europe realm) when I am online.

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Scourgey


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Registered 23rd February 2007

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