Fantasy Tactics is a WarCraft 3: The Frozen Throne scenario map wherein each player controls a hero and defends his team's stronghold against many waves of monsters. The sooner either team kills all of the monsters in one wave, the sooner the next wave spawns for both teams. Deprive the opposing team of time to train and recover between waves by killing your foes quickly, and soon your team will be the only one left standing.
A versatile job system inspired by Final Fantasy Tactics allows players to train their heroes in many different jobs, combining select skills from different specializations in many combinations. Each player can develop a unique fighting style.
This map is quite playable but not content-complete; only 11 of the planned 21 jobs are so far available. Changes in Build 22: New Job: Sentinel New Rogue Mastery: Deflection Draw Fire (Combat Skill) range increased from 450 to 550 Increased movement speed bonus on the Ring of Haste from +33% to +50% Dragons no longer flee from melee attackers Fixed a bug in Elixir (Chemist Tactical) that made it always try to revive player 1 Fixed a bug sometimes causing Rejuvenate (Basic Skill) to become the wrong level Fixed a bug preventing Critical Strike (Archer Mastery) from correctly advancing beyond level 1 Eliminated some hotkey conflicts in changing jobs
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