A new map where you will decide exactly what skills your hero will have. You are to protect a life fountain in the middle of a small island, so that the Fischk people dont crush it. For every level you gain, you will get one lumber to buy a new skill. You can buy equipment, potions and tomes to help you, and an upgradeable tower is at your disposal. Can you survive the 25 levels of raging Fischk soldiers?
The map can be played with any number of players. A base difficulty will automatically adjust to the number of players, and difficulty voting will further adjust it to easy, medium or hard.
* Players: 1-8 * Levels: 25 * Skills currently available: 30 * Max level of skills: 5 * Max number of skills: 7 * Equipment to buy: 21
Changes v8.1-v.8.5 * Doubled immolation damages * Berserk now only increases the damage taken by 10% for each level, from the previous 25% each level * Manacost of Searing Arrows now increases by 1 for each level * Increased the hero damage bonus per level by 20% * Increased total creep bounty by 46% * Increased the time taken for copses to disappear * Added 2 more health potions for 250 and 1000hp * Decreased cooldown for all health potions * Increased cooldown of Chain Lightning * Changed layout in the camp * Doubled health and halved damage of skill-made towers * Small decrease in tower building mana cost * Weakened Brilliance * Increased all equipment prices * Mana potions now actually sell 3 at a time like supposed to, and not 1 * Fixed bug with Red and Blue when buying skills. Possibly the cause for getting the 'you already have 7 skills' message when you didn't have 7 skills. * Turned off the intro permanently
Plans(!) and considerations(?): * More equipment(!) * More skills(!) * Retraining of skills(!)
For information and downloads of all my newest map releases, mailinglists to get the new releases by mail, and help in map making, visit http://www.fischk.com/wc3mapmaking.htm
Author: Game Type: Players: Athene_ Defense 8
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