Team Circle Classic TD

Team Circle TD is a team based Tower Defence, with 51 waves of enemies, more than 20 towers and five types of builders. Every 30 seconds 120...

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Team Circle TD is a team based Tower Defence, with 51 waves of enemies, more than 20 towers and five types of builders. Every 30 seconds 120 monsters will spawn and if there are more than 210 monsters on the map, you loose. Things can get pretty intense while playing, so you may want to have your yoga mat nearby, just incase you feel you need a few moments to 'gather' yourself...

This version brings with it a small update, be sure to keep your eyes open for the release of the next big version, which will include such features as: a new unique race, new tower for every race and all the existing towers that have 5 upgrades will have 6 upgrades.

Enjoy.

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Download 'team_circle_classic_td_2.2b.w3x' (69KB)

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Team Circle Classic TD version 2.2b
It's the well known Team Circle now renamed to Team Circle Classic, for those who heavent played this map by now it's a Team based Tower Defence, featuring 51 waves of enemies, more than 50 towers, 5 types of builders. Every 30 seconds 120 monsters spawn and if there are more than 210 monsters
on the map you loose.

Instalation: Just put the map in the warcraft 3\maps folder

If you want to find out more about team circle classic visit the official website: www.teamcircle-classic.bravehost.com
or if you have any comments or sugestions join team circle classic forums or send me an email to: slickr12345@yahoo.com

Changelog (version 2.2b):
-minor bug fixed
-minor changes
-new load screen text added

Changelog (version 2.2):
- now every level creeps change diferent armor; armor changes goes like this:
normal, small, medium and large; levels from 45 are same with fortigied armor and final level has hero armor
- added new 'slow tower' that slows down enemy units movement speed
- magic and ultra magic towers now damage is now weaker
- splash towers now attack little bit slower
- Arrow towers attack speed reduced just a little bit
- no more immune levels
- master blaster 2 tower is now cheaper
- increased the HP of some creeps but reduced the armor a bit
- creeps that spawn in middle spots now move a little bit closer to the player before they continue their normal movement
- movement speed of some creeps changed
- now the instant defeat screen where there is was 210 creeps for only a tenth of a second is gone, instead there is 1.5 seconds time in which if the creeps reduce to 209 or lower you will continue playing!

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SlickR


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Registered 21st January 2006

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