The Grand Harvest

Here is a rather interesting trigger map, meant for 4 players. Harvesting lumber, capturing generators, and more make this well worth the do...

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Here is a rather interesting trigger map, meant for 4 players. Harvesting lumber, capturing generators, and more make this well worth the download, so what are you waiting for? Get this map in your collection!

-=LV=-

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Download '4thegrandharvest.zip' (755KB)

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Created by Mike "Eggnchips" Brant
Thanks to:
"Mystikal" Dave for giving much needed advice and testing.
Blair for inspiring me to make this map.
Tony for testing and driving me on to finish it.


ATTENTION:
If you want to copy any of the triggers or abilites etc. found in The Grand Harvest, PLEASE CONTACT ME BEFOREHAND on blacknapalm1@hotmail.com.
Also, if you find any bugs or have any suggestions or questions, don't hesitate to contact me.

Installation:
To install, simply unzip to your Warcraft 3/Maps/FrozenThrone/Scenario folder.

Summary:
Each player begins with 2 Harvesters, with the objective of gathering 10000 lumber. At mid-day each day in game, you will receive another harvester by your Sawmill. You can increase the number of harvesters received by capturing various Power Generators located around the forest with your Hero. The generators take 20 seconds to capture, during which time, you will lose control of your hero unit. When you capture a Generator, you will receive a new harvester outside your Sawmill at a certain hour, with harvesters appearing every 3 hours. The Generators can't be captured if there is an enemy hero on the same platform.
When a Generator is captured, 2 guard towers will appear to guard it and your hero will receive experience.
You can also train new units to help defeat your enemies and thwart their efforts, or even destroy areas of trees to access new areas faster! All player structures are invulnerable, but you can still kill all their units. When a hero is killed they will be revived at your Pedestal of Revival 30 seconds later.
All sides start with the same resources, units and structures and their own hero.

The Elementals:
Also, players can venture to the top of the map and attempt to capture Elemental bases and heroes to bolster their forces. The Elementals include Water, Fire and Air elementals, each with their own hero which can be captured by defeating them. The Elemental bases can't be captured until the respective hero is defeated. The bases also can't be captured if an enemy hero is within the same Elemental region.

Hope you enjoy playing The Grand Harvest as much as I enjoyed making it!

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Mike Brant


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Registered 18th March 2006

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