Have in mind that TToR is a melee mod which means there are no campaigns. TToR simply contains custom races which will replace the regulary ones on any melee map, which is the reason none it included in the release. It will NOT work on custom maps. There are three ways of playing. You can either play single player against computers in custom game, multiplayer against other people who have TToR via LAN or Battle.net. To play games on battle.net simply host any melee map as a custom game and get other TToR players to join. Have in mind that they need the EXACT same version of the mod.
_____ PATCH 3.23 [_ _] _ | ||_||_ _|_||_||______ | | [_____ _____] | | ___ _ ____ _____ | | / _ \ | | | ___| / ____| | || /_\ | | | | __| | \___ | || _ | | |__ | |__ \____ | OF |__||_| |_| |____] |____| |_____/ R A V I G A N I O N ------------------------------------------- The Tales of Raviganion 3.22 to 3.23 Patch ------------------------------------------- Install Instructions: 1. Unzip all files of the archive into your Warcraft 3 folder. 2. Run TToR322Patch.exe and select the TToR.mpq. (Or the war3patch.mpq when TToR is activated if you have patched earlier from 3.2.) 3. Press [Patch] and wait for it to finish. This may take a while. 4. You're done! Have in mind that TToR is a melee mod which means there are no campaigns. TToR simply contains custom races which will replace the regulary ones on any melee map, which is the reason none it included in the release. It will NOT work on custom maps. There are three ways of playing. You can either play single player against computers in custom game, multiplayer against other people who have TToR via LAN or Battle.net. To play games on battle.net simply host any melee map as a custom game and get other TToR players to join. Have in mind that they need the EXACT same version of the mod. New in since 3.22: (+ means added, * means removed, - means fixed/changed) + All Objectdata converted into SLKs for MUCH quicker map load times and alot less lag, World Edit much easier to use with TToR as well. (Thanks PitzerMike) + New Dweller unit; The Lizardfly. Trainable at Nest. + Baselisk creep with model. + New Serpentfly and Dragonfly creeps with new models, replaces harpies. + New dweller transport turtle model, also added a weak attack to the unit. (Thanks Pheonix_IV) + New Creeps with new models: Icemen, Ancients Of Flame, Amoebas Snotling Shamans, Ratman Scalper, Taros' and Ghris'Khnaj. (Thanks Pheonix_IV & Ewrtenpeller) + New Tree Sage model (Thanks Pheonix_IV) + Reworked Weather Effect and added fog for better visual effect as well as buffs. (Thanks Vexorian) + Ambience movement sounds added for Balrog and Galapos Riders. + New Poison Flinger missile model. + Medium Water Elemental unit known as the Depth Knight added with new model. (Thanks Pheonix_IV) + New loading screens with concept art for each race. + Demon which replaces Hellfire Imp. Only model and name are changed. + Main menu logo now shows which version of the mod you're playing. + New icon for shrink curse spell. * Reveal ability removed from Divine-Fury Tower. - Farm now has construction animation. - Wood Elf arrow and armor upgrades hotkey conflict solved. - Major memory leaks in Chaos lumbering code fixed. (Thanks Vexorian) - Memory leaks in Gate of Idramm spell fixed. (Thanks Vexorian) - Added code to keep players from abusing god call spell to call on one extra Slarg King. (Thanks Vexorian) - Improved The Orb model. - Improved Giant Rock model. - Improved Galapos Mage model. - Improved Punisher model. - Improved Fireskull missile model. - Improved Balrog model. - Snotling Merchant and Snotling Thief death sound corrected. - Nature's Call tooltip fixed. - Galapos Mage's Maelstrom ability reworked and based off Death & Decay spell to remove conflict with Gate of Idramm spell. - Poison Flingers heatseek acid upgrade now works properly. - Scavenger health increased to 110. - When the Dweller townhall dies, its ring no longer stays in the air. - Lumber Mill ents no longer block pathing. - Temporary intangible units now have a negative regeneration rate so they die automatically after a period. - Healing Wind now targets spell immune units. - Minute Meteor no longer stuns units. - Divinities no longer kill items with area off effect damage. - Trolls can now repair their Snotling Bombers. - Wood Elf workers can now repair, this due to AI not working properly. - Only 2 chaos refinieries harvest lumber. - Minute meteor hotkey fixed. - Maelstrom and Gate of Idramm order key conflict fixed. - God Call hotkey conflict fixed. - Hellfire Imps now recive armor upgrades. - Hotkey conflicts in Disciple of Phroze's abilities fixed. - Assassin building tip is fixed. - Greater Mirror Image and Spearstorm don't share the same hotkey anymore. - Hawks and Inquistrix now gets proper armor upgrades. - Point blank shot now deals the damage it's supposed to. - Strafe hotkey fixed. - Divinities no longer cause splash damage on themselves. - Force of Nature (Neutral Hostile) no longer summons Elder Entlords. - Troll Guard Tower fire rate cooldown increased to 2,50 from 1,20 - Elevate hotkey fixed. - Aid upgrade hotkey fixed. - Cold Skin and Phroze's Fury upgrade hotkeys fixed. - Snotling submerger hotkey fixed. - Voodoo Priest hotkey fixed. - Snotling Siege wagon no longer uses decay on death which caused death anim to freeze before. - Wood Elf max Redwood Trees increased to 4 from 3. - Horror aura for Arch Demon now works correctly. - Greater Pentagram Rune mana cost decreased to 110 from 175. - Replaced the Shadowcasters ultimate with a new ability; Sudden Death which gives him a 5% chance of instantly dealing 7000 damage to any unit on any attack. - Volcano mana cost decreased to 600 from 700. - Abyss wyrm lumber cost increased to 80 from 40. - Troll Watch Tower fire rate cooldown increased to 1.40 from 1.20. - Lost Soul fire rate cooldown increased to 2,00 from 1,50. - Frost Lizard gold cost up to 325 from 300. - Pixie Damage base increased to 12 from 10. - All tier 2 ships given piercing damage against air units. - Lumber Harvesting upgrade button at Swamp Trinkets placement corrected. - Lumber cost for Tower of the Eye increased to 110 from 40. - Frost lizard armor type changed to heavy from medium. I want to make maps for this but no units new units show up in the editor even though I have TToR activated! -------------------------------------------- Open up the Object Editor, then from the file menu, select import all objectdata then select the file TToR322Full.w3o which came with this zip file and press ok. You should know be able to use all TToR units. So... Who made this funky shit? -------------------------------------------------- This mod was created by the The Tales Of Raviganion team which is: RightField - Team Leader and main 3d modeller, modder, musician and skinner. Dre - Unitdata, Skinner, bugfinder and betatester Ragingdemon - Spells and abilties Zanmato - Balancer, Ideá Guy and Betatester Wormskull - Concept Art AIAndy - AMAI integration in TToR Alfred - Models and skins MantisScreamer - Skins MidNightPaladin - Jass hardcoding and additional spells and abilities. Cookie - Models, unitdata and abilitydata tweaking, alphatester and additional mpq tweaker Nailer - Models, Concept Art Mav/Wolverine/JesterofDeath - Skins Twiz - Jass Spells Talila - Jass Spells Kiether - Skinner, Idea Guy Extra Thanks to: Vexorian - Swapper and Patcher program Darky28 - For Jass spells and additional blizzard.j help Jheretic and Quake retextureing project - Skin and interface textures Xaran - Troll models RodOfNod - Additional Jass help and fixing Slyrr - ShadowCaster Model, Imp Triceron - Swampling Model Goblinzz - Axe Troll Model Pheonix_IV - Models Ewrtenpeller - Models sc_freek - Mini Diablo model used for Chaos Demon. Armel - Wardruid Dmitry Rommel - Illusionist Model Arch_Angel - Pteradon Model IceKnight - Pixie Enchanteress Model Jackoo - Female Warrior Model Whitehorn - Braincrusher skin, Summoner model Armel - Lady of the Wood model Kerry - Additional jass help Matte_c - Alpha testing Raziel - Alpha testing TKATK - Alpha testing proudclod - Alpha testing Xazuki - Potion Models oBs - Alpha testing Republicola and CitizenSnips - For help concerning 3ds max and the art tools The Betatesters - For finding bugs And everyone else on the wc3campaigns forums for commenting the models and the mod itself and helping improving it. ------------------------------------------------------------------- ©Copyright The Tales Of Raviganion Team 2004, all rights reserved. http://race.wc3campaigns.com Visit us today!
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