A revolutionary Tag game that seeks to set a new standard for the genre. Adds many new dynamics not found in any other Tag, and eliminates a plethora of problems found in almost all others. This map has been worked on extensivly by a number of people since November 2005. Tropical Tag is a variation of Sheep Tag. The basic hunters hunt down prey concept is maintained. The differences are seen in the variety of things that the Fish and Naga are able to do or build. Different environments also play a major role in this deviation. Tropical Tag is more complex then Sheep Tag which helps to preserve its lasting appeal.
Some features of this map are: -Pick from one of six Fish or four Naga. -Each custom unit has their own unique abilities and characteristics. -A beautiful terrain enchances the gameplay experience. -No memory leaks, this map will not build up lag as you play. -JASS enchanced spells add to the uniqueness of abilities. -A host of common Tag problems fixed. This includes boring hunters, abusable farm locations, lack of lasting appeal and many others. -A very polished map. You will not find tooltip errors or hotkey conflicts here.
See the readme for the complete list of changes.
Changes to v2.5b: -Fixed another terrain issue -Fixed Coin Mode, removed Short Mode -Nerfed Toss Trident -Nerfed Frog -Reduced cost of Lvl 1 and Lvl 2 gold farms -Introduced new upgrade for upgrade center -Sentry Towers buffed Changes to v2.5: -Added in three game modes, -coin, -short and -flag -All tooltips enhanced with color -Custom sound events added -Fixed a few terrain issues, also redid blink abuse handeling -Fixed wisps blocking Naga in Jail -Undid epic strike nerf -Slightly slowed down Naga Tracer trail -Slight buff to Naga xp gain -Buffed speed of Wave Jump -Replaced Overpower with Throw Spear -Buffed Blades of Attack and Gloves of Haste slightly, redid flares -Increased Fish Hook speed -Redid Ice Shards into Icy Wave -Countdown timer added for Naga Death -Changed Temporal Shift -Increased cost of upgrading corals, reduced build time Changes to v2.4b: -Fixed image bug -Fixed a few more terrain issues -Nerfed turtle jump -Balanced immolation -Nerfed Debris Uproar -Nerfed Epic Strike a little -Nerfed various wisp spells slightly -Fixed some terrain issues -New cameras -Fixed Naga Tracer -Fixed countdown leaver endgame bug -Reworked Curse of the Murloc (fixed the bug too) -Reworked Frog -Reworked Wisps -Introduced new mandatory teamplay item for Naga -Increased role of Gold Bank Reveal(Now lvl 2, lvl 3 and 4 % higher) -Reduced CD on Naga Tracer -Buffed Lvl 3 and Lvl 4 Gold Farms -Removed Minigame -Buffed Water Elementals Attack -Buffed Cloak of Flames to 25 damage -Nerfed Ice Shards damage to 100/200/300 from 100/225/350 Features: -The game has gone through several months of balancing, and at this point is mostly balanced. -A large tech tree for Fish buildings. With extensive upgrades for a variety of base farms, you have several different paths you can take when building. -The Fish have access to many different items via a buildable item shop which yeilds yet another element to Fish gameplay. -The Naga also have access to their own item shop. Unlike other tags, the items available to the Naga are quite fun (Blink, Fish Hook, Stasis Traps etc.) -Custom fog, water color, ambient sounds, shadows and critters enhance gaming environment -The environment is supported by periodic random weather effects. -There is now a greater importance to dying/saving for Fish which has been influenced by punishment and rewards. -Has been updated since November 2005 and will continue to be until completion. -Pick from one of six Fish or four Naga. -Each custom unit has their own unique abilities and characteristics. -A beautiful terrain enchances the gameplay experience. -No memory leaks, this map will not build up lag as you play. -JASS enchanced spells add to the uniqueness of abilities. -A host of common Tag problems fixed. This includes boring hunters, abusable farm locations, lack of lasting appeal and many others. -A very polished map. You will not find tooltip errors or hotkey conflicts here. Credits: -Thanks to Tarano for quality initial trigger work and helping me get this project off the ground. -Thanks to Jimpy for amazing terrain work. This map could not have gotten nearly this far without you. -Thanks to emjlr3 for a lot of trigger help. A good deal of things in this map wouldn't be here or be as good without your help. -Thanks to Darkbuddha and Eldorquo for providing many suggestions for new content and balance. Your help in testing was very beneficial as well. -Thanks to the members of TheHelper.net for providing feedback and various help throughout the map update process.
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