Warlords and Regiments v0.16b beta (30/11/08) (Protected)
Official Site: http://warlordsandregiments.blogspot.com
Warlords and Regiments is a 12-Player AoS (Aeon of Strife) type Warcraft 3 Frozen Throne Expansion map. Created by Bountygiver and Spritviper by 29.02.2008, it is basically a 4-team hero vs hero map, with 3 players per team, which the victory condition is to destroy all 3 of your opponents.
Features: 1: 48 all new, custom made heroes with 2 normal skills (Up to level 7), 1 lesser power (Up to level 6) and 1 ultimate (Up to level 5). Hero levels up to level 40. 2: Over 100 types of items, combinations, upgradable items and secret items.(Major game change in v0.15) Unique dual-sided "click and upgrade" item system which enables players to upgrade or downgrade their items with a single click of the mouse. 3: (Major game update in v0.15) Reasonably large map size which is big enough to retain its "epicness" and small enough to provide a fast-paced gameplay. 4: Highly detailed and balanced terraining, with quick and efficient alternative routes in wilderness areas for hunting and ambushing. 5: Fountains to heal and revealers to scout enemy heroes in the wilderness. 6: Multiple stackable game modes. (Major game update in v0.15) Complete with the all-new tag mode which enable players to switch between 2 heroes. 7: 4 lanes for each team. The top and bottom lanes lead to seperate bases while the middle two lanes lead to a single opposite enemy base. 8: (Major game change in v0.10) A hero in-built teleporting system, with purchasible teleporting points. 9. (Major game change in v0.15) Added tomes, complete with a anti-error system which makes sure the only heroes are able to buy tomes.
Full hero list: Human: Sendion Firebrand the Elder Wizard (INT) Algeon Chaosblade the Sacred Swordsman (STR) Sylvanas Windrunner the Master Ranger (AGI) Aldrius Rockshatter the Castle Defender (STR) Thargor the Skirmisher (AGI) Kael the Blood Mage (INT) Altagar the Titan (STR) Fenris Siegeweaver the Chaos Prophet (INT) Azar Faius the Highwayman Lord (AGI) Barsarus the Emissary of Inferno (INT) Erebus Axil the Manticore (AGI) Sarjorn the Crusader of Justice (STR)
Orc: Cairne Bloodhoof the Tauren Chieftian (STR) Thrall the Orc Warchief (INT) Mikasa the Blademaster (AGI) Skaroth the Stormcaller (INT) Zal'Thikok the Troll Headhunter (AGI) Nazgrel the Champion Raider (STR) Razordown the Harpy Queen (AGI) Ghalthen Rockspur the Ogre Lord (STR) Val'dik the Ice Troll Shaman (INT) Dag'zrel the Berserk (STR) Bladewing the Sky Terror (AGI) Ghelzherg the Ritualist (INT)
Undead: Arthas the Death Knight (STR) Drashmir the Vampire Lord (STR) Ralzagok the Nether Dragon (AGI) Azureron the Frost Dragon (STR) Hel the Fallen Seraph (INT) Illamjhir the Necromaster (INT) Synone the Stygian Wraith (AGI) Xephirax the Gravekeeper (INT) Shulgoth the Dark Crusader (STR) Valgus the Tree Devil (AGI) Maghirnir the Exiled Magus (INT) Kal'shaiev the Fallen Warlord (STR)
Night Elf: Shadowfury the Mirage (AGI) Sarquiris the Naga Enchatress (INT) Shandris Feathermoon the Shadow Marksman (AGI) Nillea Shadowedge the Phantom Striker (AGI) Growlunn the War Druid (STR) Skyream the Storm Crow (INT) Drashiage the Ancient Hydra (STR) Keboloush the Murloc Nightcrawler (AGI) Hepthaemus the Stone Colossus (STR) Shenzei the Wings of the Tide (INT) Eleanor Moonstrider the Midnight Huntress (AGI) Lobster the Makura Deepseer (INT)
Credits: Thanks to Katanna to the LocalHandleVars script Thanks to The Hive Workshop for all the custom icons and models, and the help with the scripts. Thanks for Blizzard Entertainment for everything :) Thanks to all for playing this map :)
Patch notes for Warlords and Regiments v0.16b beta Changelog(v0.16b): -Fixed a stacking bug with Crushing Claws. -Fixed a bug that makes heroes unable to be seen in the fog of war. -Fixed a bug with Storm Vortex that causes all projectiles to fly at the same direction. -Fixed a bug with the gold required to Teleport. -Fixed a bug concerning Player 5's tag hero in Full Random mode. -Fixed a bug with the Teleporting Point spawn display. -Reduced Sneak slow percentage. (10%/18%/26%/34%/42%/50%/58% to 10%/15%/20%/25%/30%/35%/40%) -Added weapon sounds for Blademaster and Highwayman Lord. -Changed Shadow Marksman projectile art and increased projectile speed. (1200 to 1500) -Fixed a Multiboard bug with Sentinel team kills. Changelog(v0.16): -CRITICAL: Removed many possible actions prone to desyncs from the Map Initialization. -CRITICAL: Fixed a major bug involving the Level 3,4 and Final Tree Defenders having unusually high damages. -Changed Naga Enchantress' model file in order to reduce map size. -Fixed bugs with Crushing Claws, Seal of Reflection, Blood Surge, Fortify, Disintegrating Strike, Chaotic Surge and Empowering Fervor. -Fixed a bug with Marksman Mastery which gives no damage bonuses. -Fixed a memory leak with Fleet of Foot, Trample and Crippling Venom. -Decreased Absolute Zero nova damage. (140/210/280/350/420 to 80/120/160/200/240) -Increased Absolute Zero target damage. (110/165/220/275/330 to 120/180/240/300/360) -Decreased Absolute Zero individual nova AoE. (250/275/300/325/350 to 200/215/230/245/260) -Decreased Absolute Zero mana cost. (175/275/375/475/575 to 175/250/325/400/475) -Decreased Anus Painus Maximus damage. (150/275/400/525/650 to 150/250/350/450/550) -Reduced Backdraft maximum damage. (300/600/900/1200/1500/1800 to 200/400/600/800/1000/1200) -Decreased Battle Rage slow duration. (3 to 2 seconds). -Decreased Chaos Beam sight duration. (12/16/20/24/28/32/36 to 12/15/18/21/24/27/30) -Reduced Chaos Bind mana cost. (140/180/220/260/300/340 to 100/140/180/220/260/300) -Increased mana cost of activating Bloody Gouge. (0 to 30) -Reduced Crushing Boulder damage. (80/150/220/290/360/430/500 to 70/130/190/250/310/370/430) -Reduced Curse of Attrition duration damage. (60/90/120/150/180/210 to 60/80/100/120/140/160) -Reduced Elune's Bow damage bonus. (12%/18%/24%/30%/36%/42% to 10%/14%/18%/22%/26%/30%) -Reduced Fatal Poison duration damage. (25/45/65/85/105 to 25/40/55/70/85) -Increased Finger of Pain mana cost. (100/110/120/130/140/150/160 to 90/105/120/135/150/165/180) -Reduced Frost Void AoE damage. (25/30/35/40/45/50 to 20/25/30/35/40/45) -Reduced Glacial Radiant mana cost. (225/400/575/750/925 to 200/350/500/650/800) -Reduced Hydrosphere mana cost. (200/325/450/575/700 to 150/250/350/450/550) -Reduced Mana Bomb total mana drain (60% to 50%) -Rebuffed Massive Cleave damage splashed. (12%/20%/28%/36%/44%/52%/60% to 20%/25%/30%/35%/40%/45%/50%) -Reduced Mirage Blur chance of activation. (12% to 10%) -Reduced Monsoon damage. (100/140/180/220/260/300 to 100/125/150/175/200/225) -Reduced Monsoon AoE. (1200 to 700) -Reduced Monsoon mana cost. (130/165/200/235/270/305 to 120/150/180/210/240/270) -Increased Murdurous Frenzy hit points lost per second. (20/30/40/50/60 to 40/60/80/100/120) -Reduced Pain Sharing damage (275/425/575/725/875/1025 to 250/375/500/625/750/875) -Reduced Pain Sharing mana cost. (150/185/220/255/290/325 to 130/155/180/205/230/255) -Reduced Pulverizing Bash AoE damage. (120/210/300/390/480 to 100/180/260/340/420) -Reduced Pyre of Shadow damage bonus duration. (10 to 5 seconds) -Fixed the positioning of Pyre of Shadow. -Reduced Statis Pole damage. (160/220/280/340/400 to 150/200/250/300/350) -Increased Summon Hydra Hatchlings cooldown. (110 to 150 seconds) -Decreased Sunbeam damage. (350/550/750/950/1150 to 350/500/650/800/950) -Reduced Trample damage per second. (80/100/120/140/160/180/200 to 60/80/100/120/140/160/180) -Reduced Trinity Slash initial damage. (140/210/280/350/420 to 120/180/240/300/360) -Increased Wit Sapper mana cost. (15/20/25/30/35/40 to 25/35/45/55/65/75) -Increased Blend cooldown. (40 to 45 seconds) -Increased Chaos Shield cooldown. (5 to 10 seconds) -Increased Crippling Venom cooldown. (10 to 20 seconds) -Reduced Devil's Mark damage. (12/22/32/42/52/62/72 to 10/18/26/34/42/50/58) -Reduced Devilish Blow's damage. (180/245/310/375/440/505 to 150/200/250/300/350/400) -Reduced Feedback mana burned. (11/22/33/44/55/66/77 to 10/20/30/40/50/60/70) -Increased percent chance to activate Power Defense. (14%/18%/22%/26%/30%/34%/38% to 30%/33%/36%/39%/42%/45%/48%) -Reduced damage ignored by Power Defense. (45/60/75/90/105/120/135 to 30/45/60/75/90/105/120) -Reduced bonus damage of Vacuum Shot (120/140/160/180/200/220 to 80/100/120/140/160/180) -Increased distance pulled of Vacuum Shot. (100/125/150/175/200/225 to 120/150/180/210/240/270) -Increased cooldown of Venomous Swipe. (18/16/14/12/10/8/6 to 20/19/18/17/16/15/14) -Reduced Venomous Swipe DPS. (16/28/40/52/64/76/88 to 16/24/32/40/48/56/64) -Reduced Venomous Swipe slow effect. (12%/20%/28%/36%/44%/52%/60% to 12%/18%/24%/30%/36%/42%/48%) -Increased Wave of Devastation cooldown. (2 to 4 seconds) -Reduced Mark of the Berserk attack speed bonus. (20%/35%/50%/65%/80%/95% to 20%/30%/40%/50%/60%/70%) -Reduced Mark of the Berserk movement speed bonus. (4%/8%/12%/16%/20%/24% to 3%/6%/9%/12%/15%/18%) -Decreased Swordsmanship critical strike percentage. (16%/24%/32%/40%/48%/56% to 12%/16%/20%/24%/28%/32%) -Decreased Swordsmanship evasion percentage. (10%/15%/20%/25%/30%/35% to 10%/14%/18%/22%/26%/30%) -Reduced lagness when casting Hailstorm. -Removed slowing effect from Triple Attack. -Fixed a minor bug concerning the display message when towers/teleporting points are destroyed. -Fixed a spelling error with the message that displays when a player buys a Level 4 Combination. -Fixed all camera issues. -Fixed more tooltip typos.
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