Castle Attack

Scenario :

Axis forces have set up a secret base in a castle in the French region of Loire. Allies must steal whatever documents they can...

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File Description

Scenario :

Axis forces have set up a secret base in a castle in the French region of Loire. Allies must steal whatever documents they can find and also steal the radio parts to enable transmission of the documents. The radio is located in the village.

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Download 'castle_attack_b5.zip' (12.7MB)

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Readme
************************************************
***********  Castle Attack Beta 5.0  ***********
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	Enemy Territory Multiplayer Level

	    Release Date: 26/Sept/06

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file	:	castleattack_b5.pk3
author	:	[]v[]
email	:	castleattack@mannsreality.co.uk  
WebPage :	http://www.mannsreality.co.uk/               

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Construction :

editor		: GTK Radiant 1.4 and 1.5
programs	: Terrain generator by Nem, easygen, Terragen
build time	: too long and a bit..

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Installation :

castleattack_b5.pk3  :  goes in the "/etmain" folder

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Objectives :

ALLIES :
******

 - Destroy the first tank barrier.
 - Destroy the entrance to the castle.
 - Use the tank to destroy the memorial.
 - Capture the radio parts.
 - capture the secret documents.
 - capture the forward spawn.
 - Build the command Post.

AXIS :
****

 - Build the first tank barrier.
 - Build the second tank barrier.
 - Defend the memorial in the castle.
 - Defend the radio parts.
 - Defend the secret documents.
 - Defend the forward spawn.
 - Build the command Post.

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Thanks :

 - MoP's wine bottle model.
 - Splash Damage for making ET and the SD forums and search button.
 - EB's spawn script and objective script, modified to suit.
 - MrFin and Loffy for feedback
 - gollums modified skeleton pack.
 - kamikazee,allanon,[Cerberus],Shaderman,Codename Ty,die die : feedback and support
 - plus anyone who's ever answered questions on splash damage forums.

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Changes since b3 :

 - Updated Command Map
 - Altered terrain and alphamap
 - Reduced file sizes and removed waste
 - Fixed Memorial CM marker now disappears when its destroyed.
 - Fixed unclipped curve at bunker gate.
 - New tunnel from bunker to castle turrets.
 - Extra passage in dungeon.
 - Dynomitable wall in dungeon.
 - Better access to roof and terrain all round.

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Copyright and permissions :

This level may be electronically distributed only at  
NO CHARGE to the recipient in its current state, and 
MUST include this readme file, and may NOT be modified 
IN ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE   
DISTRIBUTED ON CD-ROM (or other media) WITHOUT PRIOR  
WRITTEN PERMISSION.    

You may not disassemble this map to form new maps.
copyright for map design and layout belongs to the author
                               
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[]v[]


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Registered 7th March 2006

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