Castle Siege 2

- CastleSiege2:This map. Changed the objective to a tomb and re-did the entire basement from version 3 of this map. I just didn't like the b...

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- CastleSiege2:This map. Changed the objective to a tomb and re-did the entire basement from version 3 of this map. I just didn't like the basement at all and came up with the idea of making a tomb instead. Also want to possibly add a few scriptmovers to create a massive shock wave with a few clip brushes and unholy red beams of light blasting through the ground. This was the only map that people seemed to really like so when I finally figured out what I wanted to do with it to finish it I started to work on it again. Its been over a year since the last public release.

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Download 'castlesiege2_v5.zip' (18.97MB)

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This is CastleSiege2 release 5.

About the creator:
Chester
Canadian
Currently attending University for Degree in Electrical Engineering.
Currently part of www.groundzeroservers.com
Running multiple servers, Im the gaming server guru for groundzeroservers.com

I took a break from making maps for WolfET over 10 months ago and have had this map on
the sideburner the entire time. I notice a lot of things have been discovered and many
tutorials have been made since. Unfortunately, only a few tutorials are out there that
are usefull to me...or at least I know they are out there, I just cant find them.

Some further things I want to do with this map:
- Drawbridge correct push button/script

This map is not a very high priority for me so I don't see this one ever being finished

On that note, I also have 4 other maps: 
- CastleSiege2:This map. Changed the objective to a tomb and re-did the entire basement
               from version 3 of this map. I just didn't like the basement at
               all and came up with the idea of making a tomb instead. Also want to
               possibly add a few scriptmovers to create a massive shock wave with a
               few clip brushes and unholy red beams of light blasting through the
               ground. This was the only map that people seemed to really like so when
               I finally figured out what I wanted to do with it to finish it I started
               to work on it again. Its been over a year since the last public release.

- Towertest3 : my first map ever and never finished nor do I really intend to unless
               I figure out what I really want to do to the basement.

- Knifering  : It was intended to be a knives only with 4 rings to fight one on one
               with people but at the time, no one really knew how to do it.

Attention Deficit
	     : Located around and inside a warehouse setup to be a frag fest with the
               objective to steal some documents and transmit the codes. Everything
		Sort of works now. Just needs some touching up mostly.

- Unnamed    : After making it I realised it is a lot like Battery only, again, you 
               steal documents and transmit them. This map is pretty much ready to go,
		it is just friggin huge.

Any problems you may find in the map or if you just want to talk to me about it go to:
http://www.groundzeroservers.com
or you can find me in game at:
GroundZeroEast or GroundZeroCentral or GroundZeroWest

Please, reference myself if you plan to use anything out of my maps or scripts. I 
don't really mind if you use my textures at all even though I hardly have any in this
map. I removed my campaign file so that the map can sit on servers but not necessarily
needed to be downloaded to join the server on connect. I found out that if a campaign
file resides in a mapfile that the server will force the download of the map.

Thanks to:
The Forums of Splashdamage and people that reside there.
Infurita
Sock
http://www.planetquake.com/simland/ldr1_1/
I think when I first started they were the only ones giving out help on the forums.

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