Allies and Axis are based on a space Capture The Flag map, with 2 big castles. The map features good sniping spots, but artillery and airstrike supplies have to be strictly limited! This map is done with aim to get as close as possible to the original, 32 spawn point per team. Another version of the Ctf-Face remake will be released, with an additional alternative ways and better spawn-protection.
CTF-Face-fp1 Made by : ==Troy== & Flippy. First playable version of the map. First public release. A Remake of the Ctf-Face UT2000 map, by Epic Games. I have tried to follow the map as precicely as I could, but all the brushing work was done by me (except flag models), without import/export. Due to copyrights none of the textures from UT2000 were used in the map. The Earth texture was taken from free internet source. The Flag models were created by TopSun. I also want to thank pokeybit, Chester, and the splashdamage forum for all the help they gave me. I also want to thank this tutorial (http://www.pythononline.co.uk/et/tutorial.htm) for very clear and precise explanation of the basic and advanced brushing. Huge thanks to the theXc!amation clan, for the testing the map, suggesting improvements, providing several textures and giving an overall motivation :) (www.thexclamation.com)
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