New features: I've added more crates, moved the spawns (away from the flags), improved the command map and added a new route (see third screenshot above). The map's description is still the same: Darji is a capture-the-flag map. It has 2 bases: One Axis and one Allied. The bases are identical, with each having 7 flags and a goal-zone. The goal-zone is a truck. The objective for you and your team-members is simple: Run into the enemies base, steal one of their flags and bring it all the way back home to your goal-zone. Place it in your goal-zone by jumping into the Truck whilst holding the flag. Your team will get 1 point for each enemy flag it places into your truck. It is only possible to steal one enemy flag at a time. You and your team-members cannot steal 2 or more at the same time. Furthermore your truck will become “invisible” whenever the enemy steals one of your flags, which means you cannot score points as long as the enemy has one of your flags. The team which has captured the most flags, when the time limit is hit, wins the game. The game is a draw if the score is equal (0-0, 1-1 etc.) at full time. If a team captures all 7 flags, before the time limit is hit, the game will stop and that team becomes the winner.
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