This file is currently missing from GameFront!
Do you have this file? We encourage you to re-upload this file for the benefit of the community.
Do you need this file? Please submit a support ticket so that we can prioritize restoring this file for you.
The et_etuang.zip file you have requested: Wolfenstein: Enemy Territory / Mods / ET Update mod - A New Generation - 67.26MB is not available. Perhaps try browsing all files for the game Wolfenstein: Enemy Territory and upload any files you want to share or are missing.
We are calling on our community to help submit files that were previously hosted on GameFront / FileFront but are now missing.
If you have this file, please upload it using the form below (please ensure the filename and filesize match) and we shall do the rest.
This is a continuation of Miguel's earlier work, and expands on v1, v2, TME & TME2; ETU-ANG comes with a number of fixes as well as nome new features. See the readme for complete details and instructions.
|----------------| |- Miguel Nunes -|-----> Wolfenstein Enemy Territory |- - projects -|-----> ET Update mod - A New Generation |----------------| |=====================================| ---------- Mod Info ---------- This is like an ET Update. This one changes a LOT of stuff and it has a lot of realism inside. Please see below the changes to have a better idea of what the mod does... All versions up to v1 are based on v1. If you know what older versions do then scrool down and see what ANG does, if you don't... then see what v1, v2, TME, TME2 and ANG does... The v1 changes: - LAG Warn - Bullet Holes at Wood, Walls and Glass - Stamina, Health and Power huds - Limbo and Loading menus - Sniper Scope - Unknow Map shot - Satchel allied skins - Axis and Allied snipers doesn't have silencer anymore. Model changed. - Allied Skins are changed to SGCarlo's Airbone skins - Axis skins have new Nazi signs - New Dynamite textures - New MP40, FG42 and Thompson skins - New Chat sounds - New menu sounds select and cancel - New Vote, Referee, Pickup, Doors, switches sounds - New player sounds gasp, gurp, land hurt, water in and out - Truck and Tank sounds - Weapons: Airstrike, Artillary, browning, colt, dynamite, fg42, m1garand, grenade, k43, knife, landmine explosion, luger, mg42, mp40, panzerfaust, satchel charge, sten, thompson. - Silencer off/on sounds - Impact Sounds - Alarms - Glassbreak - Radio Axis - Thunder - War ambiental sounds - Water and Waterpump - Makes smoke a little more realistic - Siwa doors and carpet textures - Main Menu Music is changed to a Call of Duty music, not to call of duty's main menu music - All BUTTONS AND TOPICS are changed to Buttons And Topics, you should get it =P - New Main Menu image/buttons/logos - Menus are now changed from default green to red The v2 changes: - Everything that v1 changes of course - Colt Skins and fixed model - Added new menu at main menu for ET Update mod - Fixed the blood - New smoke grenade skins - Added new bullet hole texture at metal - Added new Sea Wall Battery wall textures - New Oasis floor textures - New muzzleflash textures - Removes the shadows in the weapons. I don't know if i should call it shadows... - New snow textures The TME changes: - Comes with instructions to use with ETPro - Night Skies - Fixes "Limbo Axis flag" from v1 - New thompson look - New Satchel Bounce sound - New Landmine Bounce sound - New fixed Safe-Mode CFG - Intro movie remover (optional) for a faster game load... - Makes Axis skins a little more real - Change your main menu music any time... (wav not in pk3) instructions at the mod docs. - Change your main menu background image any time... (tga not in pk3) instructions at the mod docs. - Makes radar and some goldrush ground textures more real. - Changes the post guard wood textures with red/white/black paint. - Changes some crate textures - New binocular view textures - New sniper scope wiew textures - Fixes the smoke from v1 The TME2 changes: FIXES VERY BIG BUGS!!! but it's the same of ETU TME - Everything that v1, v2 and TME changes... duh!! - Updated the documentation to TME2 - Added new doc (how to use Bobots in ET Update mod). - Fixed the Background image bug from TME. - Fixed the Main Menu Music bug from TME. - Comes with 2 new main menu musics, you must read the documents... The ANG changes: - Everything that v1, v2, TME and TME2 (not ANGBots) changes... - Updated logos and docs. Has no installer to use in linux. - Documents to know how to use safe-mode. - Fixed the tank sound bug from v1 - Fixed foot shadow from v1 - Made changes at the smoke from TME - New font at numbers - New rank images (different color) - Added new loading neutral pin at map - New sunflare textures - Fixed night skyes from TME - New dynamite timer sound - New FG42 fire sound - New fire far sounds for Thompson, MP40, k43, m1garand, fg42 and colt. - New flamethrower sounds - New scopes for snipers and fg42 - New gold textures - New transformer sound... It can be found somewere around the battery gun. - Some new misc sounds... - New sten skins by SGCarlo... Thanks again Carlo!! - New airstrike plane sounds - Fixes the grenade throw sound bug for allies and axis from v1 =========================== I made a lot of screenshots for this mod but rtcwfiles.com doesn't show all... if you whant to see all screenshots before download the mod, then download this small file that contains all screenshots: www.albertonunes.com/miguel/filesET/screenshots/etu/screenshots.zip =========================== What was the grenade throw sound bug that ang fixed? When you throw a grenade with allies, you'll hear they scream GRENADE in english!! but when you throw the grenade with axis, you'll hear the same english sound... This mod keeps the english sound to allies but makes axis grenade scream sound german. =========================== What were those bugs that TME2 fixes?? only 3 but big ones... 1. When you disconect from a game and go to the Main Menu, you lose the Main Menu background image. An orange one appears... 2. When you disconect from a game and go to the Main Menu, you lose the Main Menu music, plays the ET Default one. 3. Fixed the instructions to install ETPro in ET Update mod TME/TME2 =========================== I made a cfg to work as Safe Mode to people that some times have problems getting in et. Last versions had installers that creates a shortcut to run the cfg automaticly but i decided to don't make it in this version because most of people know how to make a cfg run... Anyway, there is a txt file that explains how to run it in steps. About that cfg: That cfg have the default et Settings, binds, setas... But i used the worse graphic performance. 800x600 everything 16bits, 11khz... |=====================================| ------ Install/Uninstall ------- To install this mod, just move z&z_etuANG.pk3 et/etmain directory and run the game... To uninstall remove the file... |=====================================| ------- How does it work ------ Like the other mods... Only will work in unpure servers or in servers that has it running. If you whant to test it out, create your own server with bots if you whant. A new version of et update mod ANG will come and it will be a bobot mod only... |=====================================| -------- Contact Info -------- Name: Miguel Nunes Website: www.albertonunes.com/miguel MSN Messenger: email@example.com Email: firstname.lastname@example.org Game Nick: > > NightSky. Note: No support will be given via email. Support allways starts at the forum www.albertonunes.com/forums
There are no comments yet. Be the first!