ETPub Client


20050519 * josh: Added antilag debug output to the client for internal testing only This client will als...


Do not refresh or leave this page!

File Description


20050519 * josh: Added antilag debug output to the client for internal testing only This client will also make the server hitboxes blue when g_debugBullets is on and it will draw red hitboxes for what the client sees. Output is on the console. * tjw: used new PM_TraceAll() from 2.60 in playdead checking * tjw: improved PM_TraceAll() related checking to test for players heads and legs instead of just legs. This should prevent player models from sticking through doors when prone or dead next to them. * tjw: "Project: Bug Fix" 008 merged (cgame) * tjw: "Project: Bug Fix" 009 merged (cgame) * tjw: "Project: Bug Fix" 011 merged (cgame) * tjw: "Project: Bug Fix" 018 merged (cgame) * tjw: "Project: Bug Fix" 021 merged (cgame) * tjw: "Project: Bug Fix" 023 merged (cgame) * tjw: "Project: Bug Fix" 031 merged (cgame) * tjw: "Project: Bug Fix" 032 merged (cgame) * tjw: "Project: Bug Fix" 033 merged (cgame) * tjw: "Project: Bug Fix" 034 merged (cgame) * tjw: "Project: Bug Fix" 035 merged (cgame) * tjw: "Project: Bug Fix" 037 merged (cgame) * tjw: "Project: Bug Fix" 049 merged (cgame and ui) * tjw: added 'forcecvar' server command. this will of course only work if using the client mod. unmodified clients will see the message "Unknown client game command: forcecvar". * tjw: improved etpromapscripts compatibility. need client mod in order to see "You are near the Back Door" popup.

20050526 * tjw: client mod won't draw the wounded message when playing dead. * tjw: client mod won't predict EV_NOFIRE_UNDERWATER. this means if you're using g_weapons 2 or 4 flags, you won't hear clicking when using syringe or pliers underwater. * tjw: removed +lookup, -lookup, +lookdown, and -lookdown commands from the client mod. these are used for anti-recoil cheats. * tjw: etpub_client now tries very hard not to save any of the forcecvar cvars in the profile etconfig.cfg file. also, once forcecvar is used to set a client cvar, the client can no longer modify it (until they restart their client).

20050927 * tjw: I made a mistake merging Project: Bug Fix 049. (thanks for pointing it out Chruker). this has to do with map name drawing in etpub_client. * tjw: Added check for vote_allow_maprestart in vote menu * tjw: added several 2.60 files to the SVN repo that were missing * josh: The client is now aware of double jump so it can better predict the effects. This means people double jumping should be able to aim better. * matt: added cg_drawTime, cg_drawTimeSeconds, to draw local time underneath the FPS display, cg_drawTime can be 0 (not displayed), 1 (24 hr clock) or 2 (12 hour clock with am/pm). cg_drawTimeSeconds will display seconds * matt: added etpub menu option, with HUD customization choices for customizing the drawing of local time (see cg_drawTime, cg_drawTimeSeconds) Also added options for atmosphericeffects (rain/snow), cg_drawFPS, cg_drawLagometer * matt: added weapons/binocs.weap for proper display of binocs dropped * matt: added weapons/knife.weap for proper display of throwing knives * forty: Zinx's b_realhead code * forty: "Project: Bug Fix" 020 merged (cgame) * matt: preliminary integration of bacon's editable hud code from SD forums client-side commands, /loadhud, /edithud, /dumphud example hud hud/stumpy.hud added * matt: Fixed bug in hud file loading that caused MinGW compiled clients to stop displaying the chat areas * tjw: Added etpubc.h and server version detection. You can now use the macro ETPUB_VERSION() and the variable cgs.etpub to enable features in the client depending on what version of etpub the server is running. Example: if(cgs.etpub >= ETPUB_VERSION(0,6,0)) ... This could potentially be useful for adding config strings. * matt: Added preliminary etpub client documentation * tjw: decreased the text size for polls. * tjw: added the /hidevote client command. also, the "stuck vote" bug that people experience when joining durring a vote is most likely fixed. * tjw: updated the vote menu to include new etpub votes ("next campaign", "restart campaign", "surrender", and "poll") * tjw: used Catscratch's suggestion for putting etpubclient version in place of "SERVER INFO" on the loading screen. * perro: updated client to allow for adjusting stamina recharge rates (g_staminaRecharge) and to support g_misc 16 to prevent jumping if stamina is below approx 17%. Updated etpubc.h to show 20050927 * tjw: added etpub 0.5.x version detection hack * tjw: added version detection for PM_Tracehead() now g_misc 32 * tjw: /hidevote wasn't working correctly. It would get reset every time the vote totals changed.

20051016 * perro: updated client to reflect g_staminarecharge changes * matt: added 4 new hud elements, cpmtext, chattest, livesleft, votefttext * matt: fixed it so that compass zoom level now sticks across maps and sessions * perro: updated client to show newer obits (poison, goomba, fear, throwing knife, reflected-ff) cleaned up minor formatting issue with fireteam invitation text that caused two lines to print over one another * tjw: implemented g_coverts 2 and 4 flags (see docs) * tjw: added menu option for shufflenorestart vote * tjw: added scale parameter to "livesleft" HUD element and adjusted deej.hud and stumpy.hud to draw this element. It only gets drawn on limited lives server anyway right?

20051031 * kw: added cg_panzerhack (default: 1) to put your SMG in weaponbank 2 (instead of bank 3) when you're a soldier with level 4 Heavy Weapons. * kw: client now shows your throwing knives ammo count ([current ammo]/[max ammo]) * tjw: exposed some extra voice overs for "Need a [class]" in pak0.pk3 this might be lame since it's a different voice, but we'll see.

Read More

Download '' (1.78MB)

ETPub Client 30-Oct-05 has been released! This release accomodates features in the upcoming 0.6.1 version of etpub.

Read More

Comments on this File

There are no comments yet. Be the first!

Share This File
Embed File