Exodus

This map is still in Alpha testing but the developer decided to make it available to Enemy Territoy community; There are still a few...

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File Description

This map is still in Alpha testing but the developer decided to make it available to Enemy Territoy community; There are still a few bugs present, but it would be a great help to the mlyn3k if you could leave feedback on this map, as it is.

It is a spring of 1945. The end of war is soon. Germans must withdraw their forces from cities. It is time of Russian's glory and revenge: many cities will burn during fights-many people will die. New exodus and occupation is beginning. The Allies must reclaim the city and steal the radio parts of a transmitter located on highest building in town: the old church.

The screenshots are dark, however, this is due to the settings of the parent computer, as it was no problem for me to see while I was in-game.

See the readme for more details and a list of credits.

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Download 'exodus_a3.zip' (5.64MB)

Screenshots
Readme
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o 
 {    { Map Information }							  }	  
 {~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~}
 { Game		  : Wolfenstein: Enemy Territory				  }
 { Title          : Exodus (Alpha 3)						  }
 { Filename	  : exdous_a3.pk3						  }
 { Bsp-name       : exodus_a3							  }
 { Release date	  : 2006-11-17 						          }
 {~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~} 
{ Objectives     : Axis- 1. Don't let the Allies get The Flag! You must hold     }
 {			     this point of the city until reinforcements arrive!  }
 {                        2. Guard the Getto Wall! Don't let the Allies to blow   }
 {			     it up with dynamite! If they do that- the city will  }
 {			     be lost!                                             }
 {	                  3. Prevent the Allies from destroying The Church Doors! }
 {			     They can't take their hands to Radio Transmitter!    }
 {                	  4. Guard The Tower's Secret Entrance! Even a satchel    }
 {			     charge can destroy the seal!                         }
 {                   	  5. Don't let the Allies to steal The Radio Parts from   }
 {			     the church! If they do that the whole battle will    }
 {                           be lost!                                             }
 { 		  	  6. Build The Command Post!                              }
 {                  	  7. Mind the weak wall. The Allies can blow it up!       }
 { 		 	  8. The Allies will be able to escape using The Sacristy }
 {	  		     Window if they destroy it's bars!                    }
 {                                                                                }
 {		  : Allies- 1. Capture The Flag and hold this part of The City!   }
 {			       From this place it will be much more easy to get   }
 {			       to The Church.                                     }
 {	 		    2. Blow up The Getto Wall! If you do that The City    }
 {			       will be yours!                                     }
 {	 		    3. Destroy The Church Doors and get inside.           }
 {			    4. Find and blow up The Tower's Secret Entrance to    }
 {			       The Church! You can use a satchel charge to break  }
 {			       the seal.                                          }
 {			    5. Steal The Radio Transmitter Parts and take them to }
 {	                       The Command Post!                                  }
 {			    6. Build The Command Post!                            }
 {			    7. You will be able to use this alternative entrance  }
 {			       if you blow up the weak wall.                      }
 {			    8. Destroy The Sacristy Window bars and use new       }
 {			       escape way!					  }
 {									          }
 { Program	  : Radiant 1.4.0						  }
 { Compile time	  : 2h			                                          }
 { Compile machine: Intel Pentuim IV 3 Ghz, 1024mb				  }
 {										  }
 {  Textures      : Standard + custom from www.planetquake.com/berneyboy	  }
 {  Prefabs       : EB's spawn_exchange; Drakir's Ammo & Health boxes;            }
 {		    Marko's Neutral Command Post; Sock's shader and few textures. }			
 {										  }
 {										  }
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o


o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o 
 {    { Special thanks }						          }
 {~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~}
 { Voythas - for great sky texture, command map  and levelshot! :* :* :P          }		  						
 { 										  }
 { Testers:  Coristo, Dr3am, Kusak, Quba, T!M3X, marcin, !US*hx5_eVo, Zymo	  }
 (										  }
 { BerneyBoy - for tons of nice textures.					  }
 {										  }
 { EB, Drakir, Marko, Sock - for helpful tutorials and prefabs.	                  }
 {										  }							  
 {  									  	  }
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o 
 {    { Copyright / Permissions }						  }
 {~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~}
 { You may not include or distribute this map  in any sort of commercial  product }			  						
 { without permission from the author.  You may not mass distribute this level via} 							  
 { any  non-electronic  means, including  but not limited to  compact  disks, and }
 { floppy disks. You  may not  Redo/reproduce/update this map  in any way  without}
 { permission from the author.							  }		  
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

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mlyn3k


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Registered 23rd May 2006

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