README! La Rochelle
Map Name: Rochelle_b1 Author: Ifurita and Brevik Build Time: ~90 Hours Status: Alpha 2 (First Playable) Number of Players: 12+
Credits Train prefabs, torpedo and submarine models: Detoeni, Midnight Oil, and the rest of the WolfProject crew Brevik: Submarine Pen Leno: Flak 37 model Chruker: Garage doors and tags for sub model Hummer and Shield: Command map icons for crane and hand, as well as scripting guidance for the crane
Scenario: "The US 8th Air Force has failed to take the heavily fortified U-Boat pens at La Rochelle out of the war so the Resistance has smuggled a strike team into the base to destroy the target from the inside.
The team must take the crane control module from the loading docks to the control room on the middle platform, use the crane to transfer explosives from a munitions train to the submarine, and use them to destroy the two submarines inside."
Objectives: Phase 1: (Starts completed if playing Stopwatch) - Activate the crane controls by taking code module from Loading Docks (1) to Railyard Control Building (2)
Phase 2: - Control the switch in the Railyard Control Building (2) long enough to move the pallet of explosives from the munitions train (3) to the submarine pen (6)
Phase 3: - Dynamite the two submarines docked inside the submarine pen
Other Notes: - If the allies build the CP, they will gain access to the sub pen via the loading docks - If the axis build the CP, they will be able to spawn in the east pen barrack room
A2 to B1 - Added some sounds - Fixed crane path moving thru the wall - Made gameplay dependant on gametype; Phase 1 (cap) starts completed and timelimit goes to 15 for stopwatch only
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