omnibot_et_v071.zip —
Omni-bot is an artificial intelligence(AI) controlled opponent for first person shooter games such as ET, Wolf and others.
WEB LINKS BELOW: [url=http://www.omni-bot.com/wiki/index.php?title=Installing_Omni-bot]Installing Omni-bot[/url] [url=http://www.omni-bot.com/wiki/index.php?title=Main_Page]Omni-bot website[/url] Omni-bot 0.71 Changelog Due to various fixes being made to the mod side, the interface version has been updated, meaning mods will have to release 0.71 supporting updates. Updates Bot * Added RunImmediate optional parameter for script defined commands to eliminate frame delay of running some commands. * Added built-in bot navigation downloader. See below. * Fixed events not being sent to some script goals. * Added omni-bot.cfg, written to the user folder, that maintains various bot settings between runs. * Fixed script setting of bot field of view. * Fixed bots reaction time and aim persistance. * Changed omnibot.log to append the map name to the log name. Enemy Territory * Fixed smoke grenades obstructing bot vision * Fixed a bug where adding a bot to a team without a class would pick the same class repeatedly(many engineer/soldier bug). * Fixed a bug where bots could get stuck with gpg40/m7 without grenade loaded, and be unable to fire(sdk bug, happens to humans too) * Fixed setting a bots name from script(this.Name = "newname"), changing the name of local client. * Added EVENT.AMMO_RECIEVED for when a bot picks up an ammo box. * Added bot.DisableBotPush to allow scripts to disable bot pushing. * Added UsePath wp flag. See below. * Added Ugoal wp flag. See below. * Fixed cpu spiking when medics attempt to path to unreachable teammates. * Fixed revive goal to path to nearest revive if multiple exist. * Fixed revive goal to re-path when new revive goals are created so they more intelligently path to nearest. * Added stance properties to CallArtillery, Flamethrower, and Panzer Goals. * Fixed goal position for some movers. * Fixed weapon_syringe weapon script to include RequiresAmmo = true. * Added dynamic update of goto position for goal_deliversupplies. * Added command bot moveskill for adjusting the difficulty level of goal_combatmovement. * Added goal_dualobjective for scripted defends in dual objective maps ( see ae_wizerness_final ). * Fixed a bug with limitbots in goal_useswitch. * Added routing support to goal_useswitch and goal_airstrike. Scripts * Extended server_manager.gm to use new RunImmediate flags for the minbots/maxbots commands. Waypoints * Waypoint file version has been updated to version 8 to differentiate between 0.7x and previous nav files. Waypoint Downloader todo Waypoint Flags * Added USEPATH nav flag for limiting usage of a waypoint to specific high level goals. * Added UGOAL nav flag for use in setting up routing to script goals that rely on waypoint names ( airstrike, dualobjective, useswitch, etc ).
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