Radar Summer

I've always liked W�rzburg Radar, I just wished it would stop raining. So I have done a conversion of this classic ET map to make it sunny...

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I've always liked W�rzburg Radar, I just wished it would stop raining. So I have done a conversion of this classic ET map to make it sunny with unlimited views to the horizon. To make it more interesting than just having nicer weather, I included these changes:

Extra Axis spawn location in the Road Hut - this helps them fight back more quickly when Allies take the Bunker. They will automatically spawn there if the Allies capture the bunker, unless the side door has been blown. 2 extra Allied primary objectives - destroy the North and South Radar Stations. New Allied victory conditions: achieve any 3 of the 4 primary objectives for victory. That is, Allies win if they steal both radar parts and blow up one station, or if they steal one radar part and blow up both stations. A lot of the player clipping has been removed, allowing players to get onto high places previously not possible. The tank in the garage can now be repaired by Axis, and driven up the road to a defensive position. New terrain textures, and things like owl hoots replaced with bird song. Axis respawn time reduced from 30 secs to 25 secs. Map time limit increased from 20 mins to 25 mins. A new version will follow shortly if initial playtest reveals any serious imbalance in the gameplay or if it is too laggy (the removal of fog clipping will have upped the number of triangles being drawn each frame).

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Download 'radar_summer_101.zip' (9.56MB)

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File type	Map for "Wolfenstein - Enemy Territory"

Title		Radar Summer
File name	radar_summer_100.pk3
Map name	radar_summer
Version		1.0.0   (Created June 2007)
Conversion from original ET map by 2Bit (www.tibetclan.com)

Installation	Put the pk3 file into the etmain folder.

Changes from Radar
		It's bright and sunny
		You can see to the horizon
		You can reach many places previously inaccessible
		2 additional primary objectives created for allies: 
			destroy north radar station
			destroy south radar station
		Allies win if they achieve any 3 of the 4 primary objectives
		Tank in garage is repairable by axis and can be escorted
			up the road to an advantageous defensive position
		Axis spawn time reduced to 25 secs
		Map time limit extended to 25 mins

Thanks to	Splash Damage and Activision and all the authors of the original game.

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{TibeT} 2Bit


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Registered 14th November 2004

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