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Allied Forces have discovered an ancient relic, known as the Hourglass, on a forgotten island. The treasure in combination with its key, the Dagger of Time, allows the user to control and manipulate time. Axis command has learned of this discovery and has assembled an immediate landing party to capture the relics. Allied Forces have secured the island and are ready for any attack. To advance, the Axis Forces will require anything that will facilitate their progress throughout the island palace and fortress.
The Axis force will have to move swiftly to infiltrate the Palace in hope of overcoming it; eventually leading them to the Fortress that gaurds the relics. Allies must desperately slow their progress throughout the Palace and its gardens. If the Allies fail the Fortress is their last chance.
runins23 by William Tyler "neotic" Buser, aka "aka a sound so very loud" vis improvement by Barry "[MML]Gerbil" Swan command map and levelshot by Nick "M Schaffer" Abbot key, dagger, hourglass by Erik "MacGyver" Jacobsen sky by Roger "rgoer" Cordes Thanks to: HeirPie for moral support and hopefully server time! Thanks to: Firefly, MadJack, chavo_one, Mean Mr. Mustard, Drakir, LaggingTom, Mr_Tickles, NOP, and many people at SplashDamage.com forums, Quake3world level editing forums, and Shit Storm Server Forums. Special thanks to yndar, Sock, and the rest of the SplashDamage team. Please report any bugs or errors in Ruins beta 1. I would love to hear your ideas or suggestions for command posts or ammo/health cabinets. Contact myself, William Tyler / neotic / a sound so very loud at email@example.com or firstname.lastname@example.org.
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