Author : Rikard "Drakir" Lindgren Email address : firstname.lastname@example.org Webpage : http://www.drakir.tk
Game : Return to Castle Wolfenstein: Enemy Territory Title : Steelplant 2 Filename : steelplant2.pk3 Release date : 2004-05-04 Decription : Better version for public play, Special clan M8D International edition!
Program : SD Radiant 1.3.8
Build time : 5 days + A few hours fixes Compile time : 20 mins Compile machine : AMD Athlon 2200, 512mb
Installation : Place the steelplant2.pk3 to your etmain folder, select it from the multiplayer->create server menu or bring down the console and type: map steelplant2.
New Textures : Yes, 43 new including a new SKY set. New Sounds : Nope New Models : Nope
Info! #. Version info: New version, there is no such thing as a final version!
#. Changed the spawntimes from 1 second to 15-Allies, 25-Axis #. Added Teamdoor on the Yard, Allied CVOps can open. #. Fixed small bug with dyno at Grate. #. Added railings at the inner Room. #. Added a few small things to some places for more hideouts. #. Added a new path from mid floor to one of the spawns inside. #. Added 2 new textures of clan M8D Logotypes.
How to play!
Allies: #. Get the Prototype inside the well and bring it to the exit door at the far end of the map.
Axis: #. Defend the Prototype in the well.
Special thanks and Credits to:
#. M8D international for being a bad ass clan. #. Justin Fisher, http://quake.stuff.gen.nz/ for the neat SKY textures. #. Crytek for making a fantastic game "Far Cry", and me being a cheater using some of their textures! Alot of the new textures comes from farcry, but by reading the legal stuff i came to the conclusion that as long as i dont benifit from using the stuff that comes with the game or using it in any way that any other company can benifit from it its ok to use em.
There are no comments yet. Be the first!