Tank Buster by 2bit

The Story Spring 1944, Italy. The Allies are finally advancing at the Gustav Line when an S.O.E. Intelligence report reveals a hidden res...

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The Story Spring 1944, Italy. The Allies are finally advancing at the Gustav Line when an S.O.E. Intelligence report reveals a hidden reserve of Axis armour near Monte Cassino.

The Allies must breach the depot heavy defences and destroy all the tanks stockpiled there before they can be used in an Axis counter offensive.

Description The Allies must escort a truck laden with a massive bomb to the re-inforced main gate of the Axis tank depot. The bomb is detonated when the Allied Command Post is built.

Once access has been obtained to the interior of the depot, the Allies must assault the tank garage and destroy the 8 jagdpanther tanks inside. Tanks destroyed cannot be repaired.

-Northerner

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Readme
File type	Map for "Wolfenstein - Enemy Territory"

Title		TankBuster
File name	tankbuster_130.pk3
Map name	TankBuster
Version		1.3.0   (Created Nov 2004 as first official public release)
Author		2Bit    (2bit@tibetclan.com)
Other maps	The Breakout, Glider Assault - available from www.tibetclan.com

Installation	Put tankbuster.pk3 into the etmain folder, replacing any previously existing copy.

The Story	Spring 1944, Italy. The Allies are finally advancing at the Gustav Line when an S.O.E.
		Intelligence report reveals a hidden reserve of Axis armour near Monte Cassino.

		The Allies must breach the depot heavy defences and destroy all the tanks stockpiled
		there before they can be used in an Axis counter offensive.

Description	The Allies must escort a truck laden with a massive bomb to the re-inforced main gate of
		the Axis tank depot. The bomb is detonated when the Allied Command Post is built.

		Once access has been obtained to the interior of the depot, the Allies must assault the
		tank garage and destroy the 8 jagdpanther tanks inside. Tanks destroyed cannot be repaired.

Gameplay Notes	The Allied Field Ops is as important as the Engineer to the success of the mission:
		- The Fields Ops is the soldier most able to damage the 88mm gun defending the depot
		- The destruction of the jagdpanthers will take a lot of grenades/panzerfausts, so the supply
		  of ammo is vital in the final action
			
		The shortcut for the Allies to their Command Post is through a Teller minefield.
		These anti-tank mines have been converted to act as anti-personnel, and cannot be defused.
		They are only revealed while a Cov Ops is near them. (The distribution of Teller mines is
		different for each game)
		
		The depot has a deadly 88mm on the depot roof. It can be aimed at the road, hilltop or
		minefield. It is tough but can be destroyed by explosive weapons. NOTE: the 88mm cannot
		be aimed unless the Axis Command Post is operational.  Destroying the Command Post will
		prevent aiming although it can still be fired at its current target.

		When fighting along the internal railway line, beware of the live rails carrying 750 volts.

Gamemodes	Objective, Stopwatch.
Tools		GtkRadiant 1.4.1, Paint Shop Pro

Thanks to	Splash Damage and Activision for the best (free!!) game I've ever played.
		DaBoy for prefabbing the front depot building.
		Rikard for various excellent prefabs.
		TibeT Clan for their unwavering support throughout the development.

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{TibeT} 2Bit


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Registered 14th November 2004

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