The Street

Readme File: the_street_beta1

release date: 29/02/04 RTCW: Enemy Territory MP

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Readme File: the_street_beta1

release date: 29/02/04 RTCW: Enemy Territory MP

title: the_street_beta1 file: the_street.pk3 author:death ( #DeatH**]SF[ ) email address: mark_challis@msn.com URL: www.mhclan.com description: Goldrush style map, allies are trying to steal the gold from the small axis held town, axis must build barriers to stop the allied assualt force.

play information

gametype: wolfmp, wolfsw **no lms implemented yet** new sounds: nope. new graphics: nope. new music: nope. new models: nope. prefabs: various prefabs from drakir's site. (thankyou)

how to play: place the_street_beta1.pk3 in your etmain folder and select it from the menu in game.

construction

base: scratch editor: GTK Radiant 1.4 ET other programs: paint know bugs: the map is NOT properly light compiled, please bear this in mind when playing. I am having a few problems with it but will be sorted for the final release. build time: 4-5months.

thanx to ...

All the ppl at marko's forums, special thanks to CrAzY NuTTeR for his dedicated help with suggestions and bug spotting also a big thankyou to LowLife for helping me actually getting the map running with the script, as well as his dedicated effort with the commandmap :) Distribution / Permissions

This is my first map that actually works :D

Authors May decompile the BSP as a base to build additional levels. as long as you include me in the ReadMe

You MAY distribute this pak file and/or its contents by any electronic means, provided you leave the contents unaltered and include this text file, also unaltered. This file may not be commercially exploited in any way.

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Download 'thestreetbeta.zip.zip' (2.32MB)

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(MH)Death


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Registered 28th March 2004

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