This file is currently missing from GameFront!
Do you have this file? We encourage you to re-upload this file for the benefit of the community.
Do you need this file? Please submit a support ticket so that we can prioritize restoring this file for you.
The townsquare_final.zip file you have requested: Wolfenstein: Enemy Territory / Objective / Townsquare - 3.71MB is not available. Perhaps try browsing all files for the game Wolfenstein: Enemy Territory and upload any files you want to share or are missing.
We are calling on our community to help submit files that were previously hosted on GameFront / FileFront but are now missing.
If you have this file, please upload it using the form below (please ensure the filename and filesize match) and we shall do the rest.
Author : Blushing_Bride (yes it's a silly and i think about changing it all the time) Email address : firstname.lastname@example.org
Game : Return to Castle Wolfenstein: Enemy Territory Title : townsquare_beta2 Filename : townsquare_beta2.pk3 Version: Beta2 Version Release date : 25/04/2003 Decription : A small town in northen France becomes a battlefield as an advance Allied unit try and steel a horde of axis gold from the local palace. This is a smallish map designed for 8-12 players. It's also very simple and should not take to long to work out
Installation : Place the townsquare_beta2.pk3 to your etmain folder, select it from the multiplayer->create server menu or bring down the console and type: map townsquare_beta2.
Objectives # The Allies need to blow open the palace door and run away with the gold # The Axis need to stop the Allies from pinching their gold
Additional Map Information/Credits Prefabs: Command Post and Script: Hosted by seven_dc from the splashdamage forums although i believe it was orignally made by Drakir. Gold bits: Thanks to Ifurita from SDs forums and his awesome website www.planetwolfenstein.com/4newbies/ Palace Door (the bit wot you blow up with dyno) Many thanks to MadMaximus for his working prefab Health and Ammo cabinets: thanks to Drakir (http://www.drakir.tk/) for the prefab but he thanks lennyballa from the SD forums so i will too. Water Pump. Many thanks to Sock for supplying this and a script Thanks: Thanks to clan Night Watch for helping test this. And thanks to anyone else who feels that they deserve thanking Testing # This needs testing. I have no idea about this but if you play it and think it's rubbish then please let me know why so i can fix it for a final release at a later date. If you want to host this map on a server then please do so but let me know so that i can join in.Feel free to discuss this map at http://www.clan-nightwatch.org/ and leave feedback and advice on what to fix and what to balance
Copyright © 2003 This level may be electronically distributed only at NO CHARGE to the recipient in its current state, MUST include this .txt file, and may NOT be modified IN ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE DISTRIBUTED ON CD-ROM (or other media) WITHOUT PRIOR WRITTEN PERMISSION.
There are no comments yet. Be the first!