Important: remove old transmitter pk3's
the map is now easier for the allies, maybe too easy? in 3 out of 4 games i played today allies won... we'll see, that's what a beta is for. have fun!
Buglist *Bridgemg [fixed] -forrestmg [removed, useless] +castlemg [added (is an additional way into the castle *hint**hint*)] *floating trees and bushes [all found fixed] +cmdmap markers [many added] +light on forrest hut staircase [fixed] *covopsdoor at castle [fixed] +new path-castle [ok] +bridge-second path [added] +spawn forrest [added] *arenafile text [done] *smoke on skybox [skybox removed] *voice commands [no new.. maybe for final] +trigger hurt at allied spawn [fixed] +signs in castle [added] +tracemap forgotten [not this time ] *fix terrain shader seams [fixed] *sparkles in cave [fixed] *texture stratching issue at tunnel exit [fixed] *speakers (including annoying alarm) on when joining [fixed] +objcams [added with objmarkers and obj texts]
You might ask why it took so long for the beta2... the answer is, that i had to drive away due to my civil service for 2 weeks and before that i also had less time because of the civil service.
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