nn_lb1

True Combat:Elite test update (zip)

tcetest_0.48_update.zip —

Description

The guys from Team Terminator and Groove6 have been hard at work addressing the few things that urgently needed fixing from the final test release and that happened to be passed over on the 0.47 patch. You will need either version 0.47 or 0.46 full and this patch to make yourself current.

nn_lb2

README

========================================================
Feb 10 2005
========================================================


TC:Elite - modification for Wolfenstien:Enemy Territory

THIS IS A 5 MAP TEST VERSION OF TC:ELITE
- please give feedback on our forums at... http://www.truecombat.com/intro.php
- visit our IRC chat at irc.gamesurge.net, channels #tc:elite and #tc.support

TC:ELITE BETA 1.0 will be released shortly and will feature more
maps and content along with improved code pending results of this test. The
goal of this test release is to stabilize gameplay balance.

========================================================

Client install guide and configuration guide available online
- http://www.truecombat.com/intro.php

========================================================

Server Recomendations:

The maps support 12 spawns per team and are of average size so keep that in mind
when choosing a maximum player setting. We reccomend up to 16 players max in
the OBJECTIVE gametype and up to 24 players max in the BODYCOUNT gametype.

TC:Elite may require higher memory settings than Enemy Territory. We suggest
that servers be given the memory settings below, but on some systems Elite may
run fine with less memory.

com_hunkmegs "128"
com_zonemegs "64"

The included maps.cfg file contains a rotation for the two maps included in
the test release and alternates gametypes.

Other cvar settings:
- see included Obj.cfg and Bc.cfg for additional suggestions

========================================================

GrooveSix Studios and TeamTerminator

There are no comments yet. Be the first!

nn_player