tcetest_0.48_update.zip —
The guys from Team Terminator and Groove6 have been hard at work addressing the few things that urgently needed fixing from the final test release and that happened to be passed over on the 0.47 patch. You will need either version 0.47 or 0.46 full and this patch to make yourself current.
======================================================== Feb 10 2005 ======================================================== TC:Elite - modification for Wolfenstien:Enemy Territory THIS IS A 5 MAP TEST VERSION OF TC:ELITE - please give feedback on our forums at... http://www.truecombat.com/intro.php - visit our IRC chat at irc.gamesurge.net, channels #tc:elite and #tc.support TC:ELITE BETA 1.0 will be released shortly and will feature more maps and content along with improved code pending results of this test. The goal of this test release is to stabilize gameplay balance. ======================================================== Client install guide and configuration guide available online - http://www.truecombat.com/intro.php ======================================================== Server Recomendations: The maps support 12 spawns per team and are of average size so keep that in mind when choosing a maximum player setting. We reccomend up to 16 players max in the OBJECTIVE gametype and up to 24 players max in the BODYCOUNT gametype. TC:Elite may require higher memory settings than Enemy Territory. We suggest that servers be given the memory settings below, but on some systems Elite may run fine with less memory. com_hunkmegs "128" com_zonemegs "64" The included maps.cfg file contains a rotation for the two maps included in the test release and alternates gametypes. Other cvar settings: - see included Obj.cfg and Bc.cfg for additional suggestions ======================================================== GrooveSix Studios and TeamTerminator
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