vesuvius_rev.zip —
1944 Bay of Naples – Allies are advancing through a town where Axis have been excavating Roman ruins under the streets in search of legendary relics. Allies need to steal the discovered gold Urn relic from the excavations. Meanwhile Mount Vesuvius has started erupting
Enemy Territory map Vesuvius_rev Readme 'Vesuvius_rev' is the final map of the vesuvius project. It is a much altered and streamlined version of the 'Vesuvius' map created in 2007 by Firefly ([email protected]) and Mrfin [email protected] Changelog: Changes made are many - too many to list. title vesuvius_rev filename vesuvius_rev.bsp version final author : Neil aka. Mrfin webpage http://www.mrfin.net email [email protected] type objective spawn points supports up to 64 players, 32 per side objectives Axis 1 Prevent the Allies from stealing the gold urn 2 Prevent the Allies from stealing the truck 3 Prevent the Allies from breaching the South gate 4 Prevent the Allies from breaching the second South gate 5 Prevent the Allies from building the bridge over the gorge 6 Prevent the Allies from construction the ruins access rope 7 Prevent the Allies from breaching the North ruins gate 8 Capture the forward flag in the church Allied 1 Steal the urn from the excavated ruins 2 Get away with the truck 3 Breach the South gate 4 Breach the second South gate 5 Construct the bridge over the gorge 6 Construct the ruins access rope 7 Breach the North ruins gate 8 Capture the forward flag in the church Credits The map wouldn't exist if it wasn't for Denny aka. Firefly who made 1/2 of the first versions Thanks Schaffer for the command maps to Detoeni for the light model Kenny aka [v] for the Mary model Thanks also for the playtests by Jan aka. Magic and the Blood Donors Cheers to the SD forum people and those who emailled for advice, ideas and crits Thanks to Splash Damage for an excellent, editable game Copyright (c) 2008 mrfin
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