Wolfsrudel

April, 1940, the allied troops have found a radar base near the city of Narvik. The German Submarines in the North Atlantic seem to be comma...

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April, 1940, the allied troops have found a radar base near the city of Narvik. The German Submarines in the North Atlantic seem to be commanded by this base and to be supplied with orders. The Mobile Emitters must be stolen and the Main radio mast destroyed. The Axis troops shouldn´t be able to send new orders to their submarines.

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Download 'wolfsrudel_4.zip' (6.54MB)

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ENGLISH VERSION
===================

Wolfsrudel FINAL FIX 

Change Log

Wolfsrudel FINAL FIX is an Enemy Territory Multiplayer Map.

Supported Gametypes: Campaign, Objective, Stopwatch

Mapname: wolfsrudel_final


Timelimit: 20 min

Axis respawntime: 25 sec
Allies respawntime: 15 sec


Allies Target

1. Dynamite the Maingate
2. To disable the Radarstation steal both of the Radarparts and bring it to the escape truck.
3. Destroy the Main Axis Radio Mast with dynamite.
4. Capture the Forward Bunker from the Axis.
5. Dynamite the Sidewall to get into the Base.
6. Dynamite the Bunker sidewall
7. Build a Command Post and destroy the Axis Command Post.




Axis Target

1. Defend the Maingate.
2. Prevent both Radarparts from being stolen.
3. Prevent the Allies for destroying the Main Radio Mast.
4. Defend the Forward Bunker.
5. Defend the Sidewall for breaching.
6. Prevent the Allies for breach the Bunkersidewall
7. Build a Command Post and destroy the Allied Command Post.


Changes to Wolfsrudel

- Remodeling all buildings 
- Texturfitting and Bugfixing
- Loading Screen



To start the map on ET server put the line

set d1 "set g_gametype 2; map wolfsrudel_final; set nextmap vstr d1"

in your mapfile for obj mode

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