ATSW is a complete replacement for Blizzards tradeskill window with more overview and special functions.
This replacement (works for all tradeskills, now even enchanting!) provides you with:
- a better overview The ATSW is bigger than the standard window, resulting in a much better overview over the thousands of items you can produce. Additionally, it lets you sort your recipes either by groups (as in the standard window), alphabetically or by difficulty. Alternatively, ATSW even lets you create your own groups and sort the recipes the way you like! ATSW also has a filter function: enter something into the filter line and ATSW hides all recipes that don't contain the text you entered. But this filter function can do more: it's a powerful search function that can filter for minimum/maximum level requirements, producable item counts, item rarity (color) and reagents necessary. Check out the readme for details on using this function!
- more comfort The ATSW has a production queue: you can queue several different items and have them all produced (due to Blizzard restrictions, you have to click a button whenever a new item is to be produced). The ATSW is able to consider items you have to produce in order to use them as reagents in the production of other items. So: if you need item A to produce item B, you don't have to manually produce first item A, then item B. The ATSW does that for you: you just tell it to produce item B and it automatically queues the production of item A and - afterwards - item B. If you are missing some reagents to produce both items you get a message telling you exactly which reagents you need. ATSW helps you telling your friends what reagents you need for a specific item: just click on a recipe with your shift-key pressed and the chat line opened and the reagent info will be added to the chat line. ATSW shows you what reagents you need to process the whole production queue. It even tells you how many of each reagent you have in your bank, on alternative characters on the same server (in this case, it can even tell you on which characters) and which reagents are buyable from merchants. In case of buyable reagents ATSW can automatically buy all missing and available items from a merchant when you are speaking to him.
ATSW explicitly supports ArmorCraft, LS3D craft info and Fizzwidgets ReagentCost. Other addons that change the original tradeskill window will probably not work with ATSW. However, you can enable or disable ATSW for certain skills permanently (take a look at the readme for details) or use the SHIFT key when opening the trade skill window to show the original window if ATSW is enabled.
Advanced Trade Skill Window v0.6.6 a World of Warcraft UI Addon written 2006 by Rene Schneider (Slarti on EU-Blackhand) ---------------------------------------------------------------- 1. Installation The installation of this addon works like the installation of many other addons: extract the archive into your WoW directory (and make sure that your unpacker uses the path names in the archive!) and have fun! 2. Commands There are no commands - you just open your tradeskill window as you always do. If this addon is enabled, it will replace the standard tradeskill window. Okay...there are actually _some_ commands: /atsw [disable/enable] - This (typed while you have the window for a trade skill opened) will enable or disable ATSW for the opened trade skill. You can override this setting by pressing the SHIFT key when clicking on a trade skill icon. /atsw reagents - This will display a reagent window that displays all reagents needed for all saved queues on all characters. It also allows you to fetch all necessary reagents from your bank. This window can also be set to appear automatically whenever you are at your bank in the ATSW options. /atsw deletequeues - This will delete all your saved queues (might come in handy if you have, for example, saved a queue with a character you deleted) Most buttons in ATSW are self-explaining. By clicking on an item with your chat line opened and your shift key pressed ATSW will add a list of the reagents necessary to create a single item to the chat line. The "Reagents" button will show you a list of items needed to produce the queued things. It will show you how many reagents you have in your inventory, in your bank, on alternative characters on the same server and if a reagent can be bought from a merchant. By clicking on the reagent count on alternative characters, you get a list of all alts currently posessing the item in question. ATSW can also automatically buy necessary items from a merchant when speaking to him - either manually by clicking a button in the reagents window or automatically when opening the merchant window. ATSW has a powerful search function built-in. You can either just type some text into the search box and have ATSW filter the recipe list according to your entry, or you can use one of the following parameters: ---------------------------------------------------------- :reagent [reagent name] - filters the list to only include items that need the specified reagent :minlevel [level] - filters the list to only include recipes for items with at least the given level requirement :maxlevel [level] - the same as minlevel, just the other way round :minrarity [grey/white/green/blue/purple] - filters the list to only include recipes for items with at least the given rarity :maxrarity [grey/white/green/blue/purple] - should be self-explanatory :minpossible [count] - filters the list to only include items that can be produced at least [count] times with the material in your inventory :maxpossible [count] - do I really need to explain this? :minpossibletotal [count] - like minpossible, but considers material in your bank, your alt's banks and buyable materials (actually it depends on what you have activated in the options window!) :maxpossibletotal [count] - doh! ---------------------------------------------------------- You can even combine multiple parameters and a text for a name search, like this: "leather :minlevel 20 :minrarity green" - this will show you only recipes with the word "leather" in their name, a minimum level requirement of 20 and a minimum rarity of "green". 3. Compatibility I know that this addon does prevent several additions to the standard tradeskill window from working correctly. This is because ATSW is not a simple addition to the tradeskill window but a replacement. I decided to do it this way because I think Blizzards tradeskill window is ugly: it's way too small and missing some essential functions for effectively dealing with a long list of recipes. ATSW is - however - explicitly compatible with ArmorCraft, LS3D craft info and Fizzwidgets ReagentCost. 3. Changelog v0.1 - initial version v0.1.1 - fixed: pressing ESC now correctly closes the tradeskill window without displaying "UNKNOWN" in the title - fixed: pressing the tradeskill button again now correctly closes the tradeskill window - fixed: graphic errors in the window background - fixed: sort type checkboxes showing the wrong sort type - added: "filter" text input box for fast filtering of recipes - fixed: cancellation of production if a newly produced part has not found its way into the inventory yet (the whole production process should now be much more stable and fault-tolerant) - fixed: display of wrong possible item count (at least I hope this problem is fixed now!) - added: function to paste info about necessary reagents for a recipe into the chat line - changed: english button texts changed to use caps v0.1.2 - fixed: error in v0.1.1 that sometimes caused the tradeskill window to lockup WoW v0.1.3 - fixed: another error in v0.1.2 that caused WoW lockups in certain situations (hopefully the last error with such drastic consequences) - fixed: a substantial mistake that sometimes caused ATSW to display the wrong items necessary to produce something, to queue the wrong items and to stop production when the recipe list was filtered. - changed: reagents-to-chat function now posts each reagent in a single line and the name of the recipe as well v0.2 - fixed: some minor bugs - added: a new window that displays the reagents necessary to produce the queued items. It also shows you how many of each reagent you have in your inventory, on the bank and on alternative characters and which reagent can be bought from a merchant. - added: a function to automatically buy necessary reagents from merchants - changed: you can now queue whatever you want - no matter if you have all the reagents in your inventory or not v0.2.1 - fixed: items that are produced in stacks are now queued correctly - fixed: items that are bought in stacks are now bought correctly - fixed: leather transformations are now queued and executed correctly - fixed: clicking the "reagents" button when the window is opened will now correctly close the reagents window - fixed: the "opening a different trade skill but still getting old list"-bug has been fixed (at least I hope my fix was successful, as I have never been able to really reproduce this exact bug) - fixed: a bug that caused ATSW to queue parts incorrectly in certain situations - changed: the "create all" button now only queues as many items as you can create with the reagents currently in your inventory - added: a tooltip for every single tradeskill that shows you how many items can be created with the stuff currently in your inventory and which reagents you need to produce one of the selected item (including a list of the numbers of reagents you currently have in your inventory/ on your bank/on alternative characters). v0.2.2 - fixed: the "only one item is being produced" bug that came up together with patch 1.10 This bug is due to a change in the UI API: Blizzard has made a hardware input event mandatory for a successful execution of the DoTradeSkill() function (this function actually starts production of an item). Unfortunately they left this change undocumented. While I was able to make ATSW produce multiple items of the same kind in a row without user interaction, I am unable (because the API does not allow me to) to make it produce different items in a queue without user interaction. This fix adds a dialog box that pops up whenever a new item is being produced. You have to manually click the "OK" button to start production. This click on the button essentially supplies the needed hardware event. - added: an option to turn the new tradeskill tooltips on and off - added: another possibility to display possible item counts (an alternative to the old method with slightly more information) v0.3.0 - fixed: the tradeskill list should now be updated with newly learned tradeskills immediately - fixed: this version now displays the correct version number - fixed: ATSW should now buy the correct amount from merchants no matter how many stacks you need to buy - fixed: the "continue queue processing" window should now be displayed at the correct time and not in the middle of production - fixed: if you directly queue an item that is produced in stacks, ATSW will now queue the correct number of stacks instead of queueing just a fraction depending on the number of items produced in one stack - added: the possibility to sort recipes by difficulty (color) - fixed: Rugged Leather is now recognized correctly in the english language version - changed: The "order by"-setting is now saved once for every different character and every different tradeskill - added: you can now create your own recipe groups and sort your recipes the way you like v0.3.1 - fixed: auto-buying from vendors should now buy the correct amount and not double as much as needed - fixed: some errors in the queueing functions that caused ATSW to sometimes queue wrong item counts - added: French translation (thanks to Nilyn) v0.3.2 - fixed: the problems with rogue poison creation (UI lags heavily when creating and/or in combat when using rogue poisons on weapons) should now be fixed - fixed: clicking on a category with the same name as a recipe in the sorting editor will not remove this recipe from the categorized list anymore. In addition to that, several problems that occured when categories had the same name as recipes have been corrected. It should now be safe to create categories with recipe names. - fixed: the trade skill list should now be updated correctly when learning a new recipe by "using" a recipe item - fixed: seemingly random spamming of recipe requirements into chat when chatting while simultaneously producing items - fixed: several issues regarding the french localisation - fixed: compatibility issues with the Bagnon/Banknon addon and other addons that replace the Blizzard bank window - fixed: an error in a core function that caused errors in buying stuff from vendors and in the reagents list whenever you had multiple items in your queue in a specific order - added: a new autobuy button that is displayed within the merchant window whenever you have recipes in your queue that need at least one reagent buyable at the specific vendor - fixed: the "ghost window" problems: the old tradeskill window still was accessible on the screen even though it was not visible, therefore clicking on the wrong place of your screen sometimes accidentially caused errors within ATSW. The old window should now be inaccessible. v0.4.0 - fixed: the bank content information is now being saved correctly and will not be deleted when your bag contents change - added: full enchanting support! - added: a new addition to the auction window: a shopping list that resembles the reagents window on smaller space and lets you quickly search for reagents in the auction house by just clicking on a reagent name - fixed: the recipe radar bug should be fixed - added: possibility to switch off ATSW for certain tradeskills - added: more powerful search function (take a look at the readme for details!) v0.4.1 - fixed: a bug that caused ATSW to throw errors on line 602 in different circumstances v0.4.2 - fixed: some numbers (+/-) were displayed in the wrong color (green/red) under certain circumstances - fixed: several bugs in the function to disable or enable ATSW for certain tradeskills This should now work much better. - fixed: added another fix for some more 602 errors (thanks XMinioNX!) - fixed: pressing "stop processing" does now instantly cancel queue processing and does leave the queued item counts untouched - added: support for Fizzwidgets ReagentCost v0.4.3: - fixed: a bug that caused an error in line 839 when using ReagentCost and opening the enchanting window without having opened the window of a different tradeskill before - fixed: the inventory slot and subclass filter settings are now saved per tradeskill - fixed: some non-critical glitches in atsw_customsorting.xml that did throw errors in the log file FrameXML.log - fixed: the .toc does now contain the correct interface version number - added: support for LS3D craft info - added: support for ArmorCraft v0.4.4: - fixed: an error that came with 0.4.3: The recipes in the custom sorting editor window are now displayed at the correct position - changed: the queue will now be saved for every tradeskill and character when switching skills and when logging in and out of the game v0.5.0: - fixed: ATSW is now fully compatible with WoW v2.x (Burning Crusade) - changed: the "continue queue" popup window has been removed, instead you are now requested to click the "process queue" button to continue queue processing v0.6: - fixed: Posting recipes to chat should now work correctly in WoW 2.x - fixed: ATSW should no longer cause any "function only accessible by Blizzard code" errors when dueling or dismissing a pet via Blizzard's drop-down menu - fixed: a portrait update bug that could cause errors in line 402 of atsw.lua - fixed: the reagent count and skill bar updates should now work correctly - fixed: an "inventory full" error while producing something will now be handled correctly and won't block the process queue button any more - fixed: ATSW will now correctly consider the last two bank bags when calculating reagent counts on the bank - added: a new frame that lets you view necessary reagent lists for all active queues on all your characters - including a convenient auto-take-function that automatically fetches all available and needed reagents from the bank - fixed: several "attempt to index local button" errors introduced by patch 2.0.3 - changed: the shopping list at the auction house now displays all reagents for all saved queues v0.6.1: - fixed: missing localization data for the new necessary reagents frame in all but the german ATSW versions - fixed: problems in combination with ArmorCraft (AC buttons not visible) - fixed: wrong TOC number - changed: pressing SHIFT when opening a trade skill now opens the Blizzard trade skill window if ATSW is enabled on that skill. It also works the other way round: SHIFT will show ATSW if ATSW is disabled for a trade skill. v0.6.2: - fixed: when using custom sorting, recipe name changes by Blizzard won't cause errors in the skill display anymore. Instead, the recipe is marked with the prefix DELETED so you can remove it from your custom sorting and add the new version instead. - fixed: an error in the french localization that caused a "not in UTF-8" error message (thanks to leenadr) - changed: the first time a trade skill is opened after a WoW client patch, ATSW will perform a slow scan of all recipes to get their data into the local cache. I hope this will prevent some of the lockups reported by several users. - added: a new command to delete all saved queues: /atsw deletequeues (was partially broken in 0.6.2 beta, should now work correctly) v0.6.3: - fixed: ATSW should handle failures while trying to produce an item much better now (without for example inserting strange items when trying to produce another item) - fixed: the reagent whisper function will now work correctly with WIM - fixed: the 4 last bank slots are now handled correctly - fixed: the slow scanning mechanism will only kick in once after a WoW patch for each tradeskill on each character now - fixed: recipes where you get more than one piece are now considered correctly when determining what can be produced with available reagents - fixed: a bug that could cause a lua error in line 134 on some occasions - fixed: stack overflows shouldn't occur anymore v0.6.4: - fixed: reagent whispers should now occur only once no matter what version of WIM is used - fixed: a few more issues with queue items popping up unexpectedly in certain situations - fixed: errors that sometimes occured when clicking on "create" while the queue was already being processed v0.6.5: - fixed: some errors and unlocalized parts in the french localization (thanks to Nilyn) - added: Chinese simplified and Chinese traditional localizations added (thanks to Diablohu) v0.6.6: - fixed: interface version number in toc file updated for patch 2.1 - added: support for new compact recipe links (active by default, can be switched to old-style multi-line ATSW links in the options window if preferred) - changed: the settings in the options window are now saved on a per character basis
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