Natur EnemyCastBar

---- == Description: ==

* Displays a replication of your Targets AND Focus spell casting bar on your UI. Also displays timers for Gains...


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---- == Description: ==

* Displays a replication of your Targets AND Focus spell casting bar on your UI. Also displays timers for Gains (Buffs/HoTs), Cooldowns, Diminishing Returns, DoTs and DeBuffs like Stuns or Polymorphs! * I have provided cast times for most (if not all spells) to trigger CastBars for NON-UNITS (no target or focus etc.) and to support some Cooldowns! * As talents can be a factor on the cast time of some spells, the lowest cast time possible is used. (This only is an aspect of non targets/focus.)

=> Use '/necb' or the minimap icon to call the menue.

---- == Features (see '/necb help' for commands): ==

* Options may be set through a GUI matching the game's design. They are outsourced into a separate AddOn which is loaded on demand. * Even unknown spell casts will trigger a bar, thanks to the new WoW 2.x API. Delays and CastStops are detected, too! * CastBars are even updated if Debuffs/Buffs are renewed. NECB checks for Resists/Misses, reads stack numbers and applied Debuffs for optimum results. * Addon splitted into separated load on demand modules * Automatic RaidSpell broadcasts through AddOns channel! (Users with a latency more than 500ms won't broadcast!) * The CastBars will be pulled together if there is one bar deleted between others. (If CastBars last longer than 1 second.) * CastBars will be sorted by color * CastBar types may be separated into different movable frames! * Afflictions/ (Spell)Debuffs implemented! This shows you how long 'Shackle Undead' or 'Polymorph' last! * Class specific Diminishing Return timers which are only displayed for the class that can use this spell. The DeBuff duration IS recalculated by this timer! * Detects almost every Stun and triggers a global stun diminishing return timer * Icons to the left of the CastBars! * CastBars watch your DoTs! * Separated FPS Bar updated every frame * Combopoints are taken into account for many spells * You see some(!) spell cooldowns and detected cooldowns are stored into a dynamic database for all spells around you. The cooldown is displayed once you target the player/mob and cleared if you change targets. * The Addon unregisters all Events if it is disabled or if the user gets a loading screen to minimize CPU load! * Checks the version of group- and guildmembers and also has a button to whisper all users with old versions of NECB to update! * You may trigger CastBars on your Party/RaidMembers screens. They have to toggle this feature on and receive your input via '.countmin', '.countsec' or '.repeat' * CastBars with a total time >= 20 seconds will Flash if they reached the last 20% AND their time left is smaller than 10 seconds. * All Fading/ Flashing of CastBars and the collapse animation of the options frame are FPS independent until the framerate drops below 5(fps). * You may disable single(!) spells and save/load your selection ('SHIFT + RightClick' feature + see '/necb help') * A checkbox to disable CastBars for 'gains' (like HoTs or 'Blink') separately. * A checkbox to flip over the CastBars' order. * The CastBar's width can be modified! * You may customize the CastBar Colors! * A Checkbox to enable 'global Mob outs'. If this one is enabled 'Mob outs' (which are 'Polymorph', 'Shackle Undead' etc.) will trigger a castbar even if the affected mob is NOT your current target. * A slider to set the space between the CastBars! * A slider to chose how many CastBars are displayed at once * Afflictions/Gains which fade off will have their bars deleted! (Even if you don't target your enemy anymore.) * Raidboss Debuffs supported! E.g. Vaelastrasz (BA), Razorgore (Conflagration), (Shadow of) Ebonroc, Geddon (Living Bomb), (Delusions of) Jin'do... * A minimap button (movable/ hideable) * A fullreset-button * Settings will be saved per character * Mainly the german client is supported * Many new Spells added to the database regularly * Channel parser for NECB's broadcasts * Info box about the LUA5.1 Garbage Collector status! * And more...

---- == Supportet spells: ==

* Open localization.lua (, with a texteditor to see which spells are supportet. * '--' at the beginning of a line indicates a comment. Those spells aren't used and won't work correctly!

---- == These are not bugs: ==

* Spells won't trigger CastBars if you are not near enough for them to appear in your combatlog (e.g. Chromaggus). Use '/necb setrange cmax' or 'necb setrange allmax' to increase the range. * Spell cooldowns: Only spells with a castime or 'gains' work. And no, I won't add more spell-checks to support those spells. (Too many complications :/ ) * If Mobs with a Debuff have the same name, it is (mostly) enough to have one Mob's debuff (or death) fade to clear the bar even without a target! * If someone does not inflict your current target, but has debuffed a Mob with the name name, a bar will appear * If a Mob/Player is already affected by a debuff the renew won't update the bar (there is no combat message to check) (use '/necb cast spell' instead) * Conclusion: Expect strange bar behaviors if there are mobs with the same name :D That lies mostly in the nature of the combatlog! * It works best if the same known debuffs are only casted on one mob if there are more mobs with the same name in combatlog-range ;-) * Remember, some combatlog-messages (and with it the castbar clear or popup) only appear if you are very close to your enemy! (E.g. desheep.)

---- == Credits: ==

* I carried on the great work the original author >> Limited << did and I want to credit him and all others who helped with this addon! * (If I have missed some names please tell me.)

---- == Support: ==


---- == Author(s): ==

The original author (Limited):

* Miranda on Al'Akir (EU) * But please, don't ask me for support while im in game! * If you want to thank me however, feel free :) *

New/Modified versions (Naturfreund):

* All listed 'Natur' versions were done by - Naturfreund - (EU DE Tirion) * New versions are available from

Most Bossmods support (Naxxramas+) has been provided by Funkydude!

---- == Important: ==

* Some bosses require to have them targetted to trigger PvE CastBars (or to unlock other castbars) on engage! * (BWL: Firemaw, Ebonroc, Flamegor; AQ40: Three Bugs, Ouro, Huhuran, Twins, C'Thun; Naxxramas: Gluth, Maexxna, Loatheb) * Read the above part 'These are not bugs' ;-) * Read the changelog carefully, especially if new features are presented! * Use '/necb help' or the menue's HelpButton! (Did you know that 'Shift + RightClick' disables a single Spell/ CastBar?)

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== Versions: ==

07.03.07 '''Natur EnemyCastBar 7.0.1'' | Localizations: Taiwan, England/US, France, Germany.
* Improved: 'Frostbolt' duration now relies on the player's level. (Thanks to Naem)
* Improved: 'Frostbolt' and 'Cone of Cold' take invested talent points ('Permafrost') of the local player into account.
* Changed: 'Victory Rush' duration adapted to patch 2.0.10 (15 to 20 secs).
* Fixed PvE: Respawn timers for Gruul and Karazahn won't fade any longer. (Also fixes problems with detected spell interruptions vs Bosses and their broadcasts.)

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Registered 20th September 2006

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