SilHUD

SilHUD is a lightweight, repositionable, resizable HUD system for those of you desiring to have more information available in the center of...

Download

Uploading...
Do not refresh or leave this page!

File Description

SilHUD is a lightweight, repositionable, resizable HUD system for those of you desiring to have more information available in the center of your screen as opposed to the edges.

Displays: Player health, mana/rage/energy Pet health (if any) Target's name and health Target of target's name

It has two styles, a brighter, more Warcraft-like style I called Tropical Fruit, and a more subdued, clinical style based off the HUD of a fighter jet that I called Minty Green (I prefer Minty Green, myself). These are selectable through slash commands.

MobHealth3 is supported.

Also available is a context-sensitive fade. It is defaulted to off, but it can be enable via '/hud fade'. The HUD will then fade to 1/4 of your set transparency when you are out of combat and at full health and mana.

Read More

Download 'silhud105a_20070811.zip' (204KB)

Readme
Slash command list:
/hud [parameters]

Parameters:
reset -resets the HUD to its default location and size
fade -toggles out-of-combat fade on and off
unlock -unlocks the HUD for movement
lock -locks the HUD and saves its current location
scale [number] -scales the HUD to the given percentage of its current size
style [1 or 2] -selects the HUD Style. 1=Tropical Fruit 2=Minty Green
show -Displays the HUD
hide -Hides the HUD
alpha [0-100] -Sets the transparency of the HUD 0=invisible 100=opaque
[NONE] -Displays help text

Future Additions:
Togglable pet and target health (percentages vs. actual totals)
Target's target display (Sorry Ironclad!)
Low health warning flash
More Styles - I have my artist working on warlock-y and rogue-y artwork
Alterable HUD width
GUI

Read More

Comments on this File

There are no comments yet. Be the first!

Share This File
Embed File