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This is accomplished by delivering a massive amount of energy to an Asteroid via a Tractor Beam link, resulting in the Asteroid Phase Shifting. When 2 or more Asteroids of the same base Mineral Type are Phase Shifted it is possible to bring them back into Phase together. Resulting in a single Asteroid with the combined mineral content of the all the Asteroids that went into its composition. This Phase Shifting requires a massive amount of energy per Asteroid. As a ship board power generator is unable to deliver the required energy as a burst, Energy Cells are being utilised to provide the required energy. 100 Energy Cells per 1 Asteroid yield up to a max of 5000 energy cells per Asteroid are required to Phase Shift 1 Asteroid. Due to the storage and other requirements, this process if only available to TL class freighters fitted with a Tractor Beam. Available via a TLs Custom commands, the process is deceptively simple. A list of the Asteroids in the TLs sector is presented to the user who then selects a displayed Asteroid of the mineral type required. This results in a selection menu being displayed of all the Scanned Asteroids in the sector of this mineral type. Multiple Asteroids may be selected up to the available energy cells in the TLs cargo bay, which has been checked to determine the quantity of Asteroids Fusible, or up to a settable Asteroid yield limit input by the user. An on the fly Mine production calculator has been built into the Asteroid Selection Menu. As you select Asteroids it is possible to view what the production values of a mine would be if you built one on the Asteroid. This feature is only available for Ore and Silicon Mineral types. Ice and Nividium mineral types are not currently supported.Once the Asteroids are chosen and position in the sector is chosen for the Asteroids to be brought back into Phase. From this point one the operation is handled by the onboard techs and computers. Requirements to Perform Asteroid Fusion: - A TL Class freighter fitted with a Tractor Beam, or command will not show in the ships command screen. - 100 Energy Cells per 1 Asteroid yield up to a max of 5000 Energy Cells per Asteroid. - Asteroids must be scanned. The Egosoft forum topic can be found here: http://forum.egosoft.com/viewtopic.php?p=3278977#3278977
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