Battlefield 1942

Fight your way to victory in the most intense battles of World War II. Choose your weapon and then jump into a raging firefight. From bazookas to battleships, a massive arsenal is at your disposal. Co...

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S.T.A.L.K.E.R.: Shadow of Chernobyl VideoGamer.com Clear Sky First Look

"Flawed masterpiece". That's how Tom described S.T.A.L.K.E.R.: Shadow of Chernobyl in his review last year. Seems like Ukrainian developer GSC Game World took notice, because it's not doing a proper sequel right now. Instead it's doing a prequel, called Clear Sky, and, according to the company's PR director Oleg Yavorsky, it's all about making things right....

 

S.T.A.L.K.E.R.: Shadow of Chernobyl PCGH Clear Sky Q&A

Along with the video the guys over at PCGH has posted up a Technical Q&A session with Igor Lobanchikov. This focuses more on the technical side of the game (The Xray 1.5 engine, DX10, etc...) than the normal gameplay elements. PCGH: Many of your fellow developers argue that by supporting DX 10 you limit your audience or that the performance of DX 10 is st...

 

S.T.A.L.K.E.R.: Shadow of Chernobyl Eurogamer Clear Sky Preview

The guys over at Eurogamer have posted up a nice preview of Clear Sky as well. Sitting down to watch S.T.A.L.K.E.R.: Clear Sky being played reveals that new idea is to play up the role of the factions. Present in the first game, and part of the much-vaunted ALife artificial intelligence system, originally designed to create a believable ecology of NPCs wh...

 

S.T.A.L.K.E.R.: Shadow of Chernobyl IGN Clear Sky Q&A

The folks over at IGN continue the Clear Sky onslaught with a new Q&A. IGN: It was a bit of a surprise that as almost as soon Shadow of Chernobyl finally came out you announced another title to be released in under a year. Oleg Yavorsky: The first one was very tough for us to deliver, it was very experimental. The technology and the game were developin...

 

S.T.A.L.K.E.R.: Shadow of Chernobyl IGN Clear Sky Preview

The guys over at IGN have put up a new preview (along with 5 videos you can watch here) of Clear Sky. Here is a little of what they had to say. Overall it seems Clear Sky will be more of the game GSC envisioned with Shadow of Chernobyl, with more emphasis on interactions with squads of NPCs, more developed role-playing and customization aspects, and, idea...

 

S.T.A.L.K.E.R.: Shadow of Chernobyl May 08 Clear Sky Q&A

Here are five fan questions answered by the guys at GSC. Enjoy. 1. Everyone respects STALKER for providing one of the most atmospheric FPS experiences to date, but this respect is tempered by the fact that the final release code was rather buggy. What lessons have the team learnt from SoC in terms of play-testing and bug hunting? Can we expect...

 

S.T.A.L.K.E.R.: Shadow of Chernobyl PC Igre Q & A With Valentine Yeltyshev

They guys over at PC Igre recently held an interview with GSC PR Manager, Valentine Yeltyshev. 3. Which of the ideas, originally planned for Shadow of Chernobyl, that did not come to life, do you intend to implement in Clear Sky? The main thing occurs to me is a group AI. This type of AI controls the actions of the factions, their interests according...

 

S.T.A.L.K.E.R.: Shadow of Chernobyl Clear Sky and GSC at Game Developers Conference in Moscow

According to our good friends over at STALKER Hispano GSC Game World will be at the "Game Developers Conference" held in Moscow, Russia from April 18th-20th. The conference is a showcase of the best Russian, European and other foreign companies and developers to "show their stuff" Clear Sky will be shown to the public and a select "jury" of prominent m...

 

S.T.A.L.K.E.R.: Shadow of Chernobyl Clear Sky Release Date still anyones guess!!!

We reported recently that Clear Sky was being released in August 2008. It appears that this may be incorrect. The guys over at Oblivion Lost have contacted Deep Silver (Clear Sky Publisher) about the release date and was told it wasn't official. Since GSC Gameworld has set no specific date yet for the release of S.T.A.L.K.E.R. Clear Sky, we can't reall...